Fixed #165, Fine tune fixes!
* Fixed an issue with the cooldown timing. * Fixed issue with 'right click' using items under players. * Some changes to the minimap control (ctrl + mouse wheel to change floors and tweaked the zoom/move speeds). * Fixed some bugs in the trade module. * Added new Spells table for spell related functions (Also added getSpellByName and getSpellByWords). * Fixed an issue with follow/attack cancelling (wasn't calling onFollowChanged for updates in battle, etc).
This commit is contained in:
parent
3fa5993177
commit
fddbafebd3
|
@ -34,6 +34,7 @@ function init()
|
|||
mouseWidget = g_ui.createWidget('UIButton')
|
||||
mouseWidget:setVisible(false)
|
||||
mouseWidget:setFocusable(false)
|
||||
mouseWidget.cancelNextRelease = false
|
||||
|
||||
battleWindow:setContentMinimumHeight(80)
|
||||
--battleWindow:setContentMaximumHeight(384)
|
||||
|
@ -220,21 +221,27 @@ function addCreature(creature)
|
|||
end
|
||||
|
||||
function onMouseRelease(self, mousePosition, mouseButton)
|
||||
if mouseButton == MouseRightButton then
|
||||
if mouseWidget.cancelNextRelease then
|
||||
mouseWidget.cancelNextRelease = false
|
||||
return false
|
||||
end
|
||||
if ((g_mouse.isPressed(MouseLeftButton) and mouseButton == MouseRightButton)
|
||||
or (g_mouse.isPressed(MouseRightButton) and mouseButton == MouseLeftButton)) then
|
||||
mouseWidget.cancelNextRelease = true
|
||||
g_game.look(self.creature)
|
||||
return true
|
||||
elseif mouseButton == MouseRightButton and g_keyboard.isCtrlPressed() and not g_mouse.isPressed(MouseLeftButton) then
|
||||
modules.game_interface.createThingMenu(mousePosition, nil, nil, self.creature)
|
||||
return true
|
||||
elseif mouseButton == MouseLeftButton then
|
||||
if g_keyboard.isShiftPressed() then
|
||||
g_game.look(self.creature)
|
||||
else
|
||||
elseif mouseButton == MouseRightButton and not g_mouse.isPressed(MouseLeftButton) then
|
||||
if self.isTarget then
|
||||
g_game.cancelAttack()
|
||||
else
|
||||
g_game.attack(self.creature)
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function removeAllCreatures()
|
||||
|
|
|
@ -65,7 +65,7 @@ function updateProgressRect(progressRect, interval, init)
|
|||
if init then
|
||||
progressRect:setPercent(0)
|
||||
else
|
||||
progressRect:setPercent(progressRect:getPercent() + 4)
|
||||
progressRect:setPercent(progressRect:getPercent() + 5)
|
||||
end
|
||||
|
||||
if progressRect:getPercent() < 100 then
|
||||
|
@ -78,6 +78,7 @@ function onSpellCooldown(iconId, duration)
|
|||
local spellName = SpelllistSettings[modules.game_spelllist.getSpelllistProfile()].spellIcons[iconId]
|
||||
if not spellName then return end
|
||||
|
||||
local duration = duration - (g_game.getPing()/2)
|
||||
local otcIconId = tonumber(SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon)
|
||||
if not otcIconId and SpellIcons[SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon] then
|
||||
otcIconId = SpellIcons[SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon][1]
|
||||
|
@ -102,6 +103,7 @@ end
|
|||
function onSpellGroupCooldown(groupId, duration)
|
||||
if not SpellGroups[groupId] then return end
|
||||
|
||||
local duration = duration - (g_game.getPing()/2)
|
||||
local icon = contentsPanel:getChildById('groupIcon' .. SpellGroups[groupId])
|
||||
local progressRect = contentsPanel:getChildById('progressRect' .. SpellGroups[groupId])
|
||||
if icon then
|
||||
|
|
|
@ -95,9 +95,12 @@ function bindKeys()
|
|||
end
|
||||
|
||||
function terminate()
|
||||
disconnect(g_game, { onGameStart = show,
|
||||
disconnect(g_game, {
|
||||
onGameStart = show,
|
||||
onGameEnd = hide,
|
||||
onLoginAdvice = onLoginAdvice })
|
||||
onLoginAdvice = onLoginAdvice
|
||||
})
|
||||
|
||||
disconnect(gameLeftPanel, { onVisibilityChange = onLeftPanelVisibilityChange })
|
||||
|
||||
logoutButton:destroy()
|
||||
|
@ -475,6 +478,8 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
|||
g_game.attack(creatureThing)
|
||||
return true
|
||||
end
|
||||
|
||||
-- classic control
|
||||
else
|
||||
if multiUseThing and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton and not g_mouse.isPressed(MouseLeftButton) then
|
||||
local player = g_game.getLocalPlayer()
|
||||
|
@ -493,7 +498,7 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
|||
startUseWith(useThing)
|
||||
return true
|
||||
else
|
||||
g_game.use(multiUseThing)
|
||||
g_game.use(useThing)
|
||||
end
|
||||
return true
|
||||
elseif lookThing and keyboardModifiers == KeyboardShiftModifier and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||
|
|
|
@ -35,7 +35,6 @@ function init()
|
|||
minimapWindow:setContentMaximumHeight(256)
|
||||
|
||||
minimapWidget = minimapWindow:recursiveGetChildById('minimap')
|
||||
--g_mouse.bindAutoPress(minimapWidget, compassClick, nil, MouseRightButton)
|
||||
g_mouse.bindAutoPress(minimapWidget, compassClick, nil, MouseLeftButton)
|
||||
|
||||
minimapWidget:setAutoViewMode(false)
|
||||
|
@ -293,15 +292,18 @@ function isClickInRange(position, fromPosition, toPosition)
|
|||
return (position.x >= fromPosition.x and position.y >= fromPosition.y and position.x <= toPosition.x and position.y <= toPosition.y)
|
||||
end
|
||||
|
||||
function reset()
|
||||
function reset(zoom)
|
||||
if zoom == nil then zoom = true end
|
||||
local player = g_game.getLocalPlayer()
|
||||
if not player then return end
|
||||
minimapWidget:followCreature(player)
|
||||
if zoom then
|
||||
minimapWidget:setZoom(DEFAULT_ZOOM)
|
||||
end
|
||||
end
|
||||
|
||||
function center()
|
||||
reset()
|
||||
reset(false)
|
||||
updateMapFlags()
|
||||
end
|
||||
|
||||
|
@ -319,10 +321,11 @@ function compassClick(self, mousePos, mouseButton, elapsed)
|
|||
dx = dx/radius
|
||||
dy = dy/radius
|
||||
|
||||
if dx > 0.5 then movex = 1 end
|
||||
if dx < -0.5 then movex = -1 end
|
||||
if dy > 0.5 then movey = -1 end
|
||||
if dy < -0.5 then movey = 1 end
|
||||
local speed = math.ceil(minimapWidget:getZoom()/22)
|
||||
if dx > 0.5 then movex = speed end
|
||||
if dx < -0.5 then movex = -speed end
|
||||
if dy > 0.5 then movey = -speed end
|
||||
if dy < -0.5 then movey = speed end
|
||||
|
||||
local cameraPos = minimapWidget:getCameraPosition()
|
||||
local pos = {x = cameraPos.x + movex, y = cameraPos.y + movey, z = cameraPos.z}
|
||||
|
@ -331,23 +334,39 @@ function compassClick(self, mousePos, mouseButton, elapsed)
|
|||
updateMapFlags()
|
||||
end
|
||||
|
||||
function onButtonClick(id)
|
||||
if id == "zoomIn" then
|
||||
minimapWidget:setZoom(math.max(minimapWidget:getMaxZoomIn(), minimapWidget:getZoom()-15))
|
||||
elseif id == "zoomOut" then
|
||||
minimapWidget:setZoom(math.min(minimapWidget:getMaxZoomOut(), minimapWidget:getZoom()+15))
|
||||
elseif id == "floorUp" then
|
||||
function miniMapZoomIn(zoom)
|
||||
minimapWidget:setZoom(math.max(minimapWidget:getMaxZoomIn(), minimapWidget:getZoom()-zoom))
|
||||
end
|
||||
|
||||
function miniMapZoomOut(zoom)
|
||||
minimapWidget:setZoom(math.min(minimapWidget:getMaxZoomOut(), minimapWidget:getZoom()+zoom))
|
||||
end
|
||||
|
||||
function minimapFloorUp(floors)
|
||||
local pos = minimapWidget:getCameraPosition()
|
||||
pos.z = pos.z - 1
|
||||
pos.z = pos.z - floors
|
||||
if pos.z > MAX_FLOOR_UP then
|
||||
minimapWidget:setCameraPosition(pos)
|
||||
end
|
||||
elseif id == "floorDown" then
|
||||
end
|
||||
|
||||
function minimapFloorDown(floors)
|
||||
local pos = minimapWidget:getCameraPosition()
|
||||
pos.z = pos.z + 1
|
||||
pos.z = pos.z + floors
|
||||
if pos.z < MAX_FLOOR_DOWN then
|
||||
minimapWidget:setCameraPosition(pos)
|
||||
end
|
||||
end
|
||||
|
||||
function onButtonClick(id)
|
||||
if id == "zoomIn" then
|
||||
miniMapZoomIn(20)
|
||||
elseif id == "zoomOut" then
|
||||
miniMapZoomOut(20)
|
||||
elseif id == "floorUp" then
|
||||
minimapFloorUp(1)
|
||||
elseif id == "floorDown" then
|
||||
minimapFloorDown(1)
|
||||
end
|
||||
|
||||
updateMapFlags()
|
||||
|
@ -375,10 +394,16 @@ function onMinimapMouseRelease(self, mousePosition, mouseButton)
|
|||
end
|
||||
|
||||
function onMinimapMouseWheel(self, mousePos, direction)
|
||||
if direction == MouseWheelUp then
|
||||
self:zoomIn()
|
||||
else
|
||||
self:zoomOut()
|
||||
local keyboardModifiers = g_keyboard.getModifiers()
|
||||
|
||||
if direction == MouseWheelUp and keyboardModifiers == KeyboardNoModifier then
|
||||
miniMapZoomIn(10)
|
||||
elseif direction == MouseWheelDown and keyboardModifiers == KeyboardNoModifier then
|
||||
miniMapZoomOut(10)
|
||||
elseif direction == MouseWheelDown and keyboardModifiers == KeyboardCtrlModifier then
|
||||
minimapFloorUp(1)
|
||||
elseif direction == MouseWheelUp and keyboardModifiers == KeyboardCtrlModifier then
|
||||
minimapFloorDown(1)
|
||||
end
|
||||
updateMapFlags()
|
||||
end
|
||||
|
|
|
@ -41,7 +41,6 @@ function init()
|
|||
searchText = npcWindow:recursiveGetChildById('searchText')
|
||||
|
||||
setupPanel = npcWindow:recursiveGetChildById('setupPanel')
|
||||
quantityLabel = setupPanel:getChildById('quantity')
|
||||
quantityScroll = setupPanel:getChildById('quantityScroll')
|
||||
nameLabel = setupPanel:getChildById('name')
|
||||
priceLabel = setupPanel:getChildById('price')
|
||||
|
@ -117,8 +116,7 @@ function onItemBoxChecked(widget)
|
|||
end
|
||||
|
||||
function onQuantityValueChange(quantity)
|
||||
if quantityLabel and selectedItem then
|
||||
quantityLabel:setText(quantity)
|
||||
if selectedItem then
|
||||
weightLabel:setText(string.format('%.2f', selectedItem.weight*quantity) .. ' ' .. WEIGHT_UNIT)
|
||||
priceLabel:setText(getItemPrice(selectedItem) .. ' ' .. CURRENCY)
|
||||
end
|
||||
|
@ -191,7 +189,6 @@ function clearSelectedItem()
|
|||
nameLabel:clearText()
|
||||
weightLabel:clearText()
|
||||
priceLabel:clearText()
|
||||
quantityLabel:clearText()
|
||||
tradeButton:disable()
|
||||
quantityScroll:setMaximum(1)
|
||||
if selectedItem then
|
||||
|
@ -208,17 +205,22 @@ function getCurrentTradeType()
|
|||
end
|
||||
end
|
||||
|
||||
function getItemPrice(item)
|
||||
function getItemPrice(item, single)
|
||||
local amount = 1
|
||||
local single = single or false
|
||||
if not single then
|
||||
amount = quantityScroll:getValue()
|
||||
end
|
||||
if getCurrentTradeType() == BUY then
|
||||
if buyWithBackpack:isChecked() then
|
||||
if item.ptr:isStackable() then
|
||||
return item.price*quantityScroll:getValue() + 20;
|
||||
return item.price*amount + 20
|
||||
else
|
||||
return item.price*quantityScroll:getValue() + math.ceil(quantityScroll:getValue()/20)*20
|
||||
return item.price*amount + math.ceil(amount/20)*20
|
||||
end
|
||||
end
|
||||
end
|
||||
return item.price*quantityScroll:getValue()
|
||||
return item.price*amount
|
||||
end
|
||||
|
||||
function getSellQuantity(item)
|
||||
|
@ -241,7 +243,7 @@ end
|
|||
|
||||
function canTradeItem(item)
|
||||
if getCurrentTradeType() == BUY then
|
||||
return (ignoreCapacity:isChecked() or (not ignoreCapacity:isChecked() and playerFreeCapacity >= item.weight)) and playerMoney >= getItemPrice(item)
|
||||
return (ignoreCapacity:isChecked() or (not ignoreCapacity:isChecked() and playerFreeCapacity >= item.weight)) and playerMoney >= getItemPrice(item, true)
|
||||
else
|
||||
return getSellQuantity(item) > 0
|
||||
end
|
||||
|
@ -252,16 +254,18 @@ function refreshItem(item)
|
|||
weightLabel:setText(string.format('%.2f', item.weight) .. ' ' .. WEIGHT_UNIT)
|
||||
priceLabel:setText(getItemPrice(item) .. ' ' .. CURRENCY)
|
||||
|
||||
quantityLabel:setText(1)
|
||||
quantityScroll:setValue(1)
|
||||
|
||||
if getCurrentTradeType() == BUY then
|
||||
local capacityMaxCount = math.floor(playerFreeCapacity / item.weight)
|
||||
if ignoreCapacity:isChecked() then
|
||||
capacityMaxCount = 100
|
||||
end
|
||||
local priceMaxCount = math.floor(playerMoney / getItemPrice(item))
|
||||
quantityScroll:setMaximum(math.max(0, math.min(100, math.min(priceMaxCount, capacityMaxCount))))
|
||||
local priceMaxCount = math.floor(playerMoney / getItemPrice(item, true))
|
||||
local finalCount = math.max(0, math.min(100, math.min(priceMaxCount, capacityMaxCount)))
|
||||
quantityScroll:setMaximum(finalCount)
|
||||
|
||||
if quantityScroll:getValue() > finalCount then
|
||||
quantityScroll:setValue(finalCount)
|
||||
end
|
||||
else
|
||||
local removeAmount = 0
|
||||
if ignoreEquipped:isChecked() then
|
||||
|
@ -413,7 +417,7 @@ function onFreeCapacityChange(localPlayer, freeCapacity, oldFreeCapacity)
|
|||
end
|
||||
end
|
||||
|
||||
function onInventoryChange(inventory, item, oldeItem)
|
||||
function onInventoryChange(inventory, item, oldItem)
|
||||
if selectedItem then
|
||||
refreshItem(selectedItem)
|
||||
end
|
||||
|
|
|
@ -69,7 +69,7 @@ MainWindow
|
|||
anchors.top: parent.top
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.right: parent.right
|
||||
step: 16
|
||||
step: 24
|
||||
pixels-scroll: true
|
||||
|
||||
ScrollablePanel
|
||||
|
@ -154,17 +154,6 @@ MainWindow
|
|||
NPCOfferLabel
|
||||
id: capacity
|
||||
|
||||
Label
|
||||
!text: tr('Quantity:')
|
||||
anchors.left: parent.left
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 5
|
||||
margin-left: 5
|
||||
width: 85
|
||||
|
||||
NPCOfferLabel
|
||||
id: quantity
|
||||
|
||||
HorizontalScrollBar
|
||||
id: quantityScroll
|
||||
anchors.left: parent.left
|
||||
|
@ -173,6 +162,7 @@ MainWindow
|
|||
margin-top: 5
|
||||
margin-left: 5
|
||||
margin-right: 5
|
||||
show-value: true
|
||||
minimum: 1
|
||||
maximum: 100
|
||||
step: 1
|
||||
|
|
|
@ -314,3 +314,21 @@ SpellGroups = {
|
|||
[3] = 'Support',
|
||||
[4] = 'Special'
|
||||
}
|
||||
|
||||
Spells = {}
|
||||
|
||||
function Spells.getSpellByName(name)
|
||||
return SpellInfo[name:lower():trim()]
|
||||
end
|
||||
|
||||
function Spells.getSpellByWords(words)
|
||||
local words = words:lower():trim()
|
||||
for i,category in pairs(SpellInfo) do
|
||||
for k,spell in pairs(category) do
|
||||
if spell.words == words then
|
||||
return spell
|
||||
end
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
|
|
@ -862,7 +862,14 @@ void Game::cancelAttackAndFollow()
|
|||
if(!canPerformGameAction())
|
||||
return;
|
||||
|
||||
if(isFollowing())
|
||||
setFollowingCreature(nullptr);
|
||||
if(isAttacking())
|
||||
setAttackingCreature(nullptr);
|
||||
|
||||
m_protocolGame->sendCancelAttackAndFollow();
|
||||
|
||||
g_lua.callGlobalField("g_game", "onCancelAttackAndFollow");
|
||||
}
|
||||
|
||||
void Game::talk(const std::string& message)
|
||||
|
|
Loading…
Reference in New Issue