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@ -968,7 +968,7 @@ void ProtocolGame::parseSpellCooldown(const InputMessagePtr& msg)
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int spellId = msg->getU8();
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int delay = msg->getU32();
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g_lua.callGlobalField("g_game", "onSpellCooldown", delay);
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g_lua.callGlobalField("g_game", "onSpellCooldown", spellId, delay);
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}
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void ProtocolGame::parseSpellGroupCooldown(const InputMessagePtr& msg)
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