@ -968,7 +968,7 @@ void ProtocolGame::parseSpellCooldown(const InputMessagePtr& msg)
int spellId = msg->getU8();
int delay = msg->getU32();
g_lua.callGlobalField("g_game", "onSpellCooldown", delay);
g_lua.callGlobalField("g_game", "onSpellCooldown", spellId, delay);
}
void ProtocolGame::parseSpellGroupCooldown(const InputMessagePtr& msg)