Eduardo Bart
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f2bdc89d8d
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window ui
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2011-04-09 19:55:58 -03:00 |
Eduardo Bart
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22c4b0976a
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refator some stuff, button implementation
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2011-04-09 16:07:35 -03:00 |
Andre Antunes
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02c58f16cd
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connection update
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2011-04-08 20:24:51 -03:00 |
Eduardo Bart
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e94024de67
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ui skinning
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2011-04-08 20:20:44 -03:00 |
Eduardo Bart
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f54ef6401d
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image class
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2011-04-08 15:29:59 -03:00 |
Eduardo Bart
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6e8df399c9
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render do main menu
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2011-04-08 06:50:26 -03:00 |
Eduardo Bart
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4c6d1269a0
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first gui stuff
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2011-04-08 02:10:00 -03:00 |
Eduardo Bart
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21bcbf9a97
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compilation fixes
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2011-04-07 06:36:02 -03:00 |
Andre Antunes
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86ed2ff287
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adding net to framework
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2011-04-07 05:42:57 -03:00 |
Eduardo Bart
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12cdefff38
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refactoring some stuff
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2011-04-06 16:46:58 -03:00 |
Eduardo Bart
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c40b827828
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texture manager with weak ptr
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2011-04-02 16:59:49 -03:00 |
Eduardo Bart
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f6dc07022c
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use get proc address for opengl extension functions
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2011-03-18 20:49:30 -03:00 |
Eduardo Bart
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b2c61760e5
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framework
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2011-02-08 20:48:26 -02:00 |
Eduardo Bart
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4b2886ebec
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FBO, game states
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2010-11-23 13:31:17 -02:00 |
Eduardo Bart
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f10ced4626
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texture manager, texture loader, texture
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2010-11-23 01:13:37 -02:00 |
Eduardo Bart
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d121154932
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config manager using yaml
logger improvements
more documentation
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2010-11-21 19:51:16 -02:00 |
Eduardo Bart
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f58ce52be8
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* basic core design (Platform, Engine, Graphics classes)
* logger
* x11 platform implementation
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2010-11-18 20:13:35 -02:00 |
Eduardo Bart
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ca2e22ec41
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hello world!
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2010-11-08 20:04:33 -02:00 |