Eduardo Bart
|
22c4b0976a
|
refator some stuff, button implementation
|
2011-04-09 16:07:35 -03:00 |
Eduardo Bart
|
e94024de67
|
ui skinning
|
2011-04-08 20:20:44 -03:00 |
Eduardo Bart
|
f54ef6401d
|
image class
|
2011-04-08 15:29:59 -03:00 |
Eduardo Bart
|
6e8df399c9
|
render do main menu
|
2011-04-08 06:50:26 -03:00 |
Eduardo Bart
|
4c6d1269a0
|
first gui stuff
|
2011-04-08 02:10:00 -03:00 |
Eduardo Bart
|
21bcbf9a97
|
compilation fixes
|
2011-04-07 06:36:02 -03:00 |
Andre Antunes
|
86ed2ff287
|
adding net to framework
|
2011-04-07 05:42:57 -03:00 |
Eduardo Bart
|
12cdefff38
|
refactoring some stuff
|
2011-04-06 16:46:58 -03:00 |
Eduardo Bart
|
c40b827828
|
texture manager with weak ptr
|
2011-04-02 16:59:49 -03:00 |
Eduardo Bart
|
f6dc07022c
|
use get proc address for opengl extension functions
|
2011-03-18 20:49:30 -03:00 |
Eduardo Bart
|
b2c61760e5
|
framework
|
2011-02-08 20:48:26 -02:00 |
Eduardo Bart
|
4b2886ebec
|
FBO, game states
|
2010-11-23 13:31:17 -02:00 |
Eduardo Bart
|
f10ced4626
|
texture manager, texture loader, texture
|
2010-11-23 01:13:37 -02:00 |
Eduardo Bart
|
d121154932
|
config manager using yaml
logger improvements
more documentation
|
2010-11-21 19:51:16 -02:00 |
Eduardo Bart
|
f58ce52be8
|
* basic core design (Platform, Engine, Graphics classes)
* logger
* x11 platform implementation
|
2010-11-18 20:13:35 -02:00 |
Eduardo Bart
|
ca2e22ec41
|
hello world!
|
2010-11-08 20:04:33 -02:00 |