Eduardo Bart
58d76e255d
begin implementing OpenGL 1.0 engine
...
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart
2c38dfb397
fix dumbfounding issue on win32 that caused HUGE lags
2012-04-04 13:21:02 -03:00
Eduardo Bart
11ad1f5c5b
performance improvements
2012-04-04 09:56:22 -03:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Eduardo Bart
f548825faf
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
2011-12-03 19:52:56 -02:00
Eduardo Bart
ce681480ea
fix compile error on mingw32, add lua events for channels
2011-11-18 22:12:17 -02:00
Eduardo Bart
63cbe11f7e
improvments in widgets initialization
2011-11-17 15:43:41 -02:00
Eduardo Bart
4d10b0dd49
render improvments using some cache
2011-08-30 20:39:14 -03:00
Eduardo Bart
f7eac377e7
restore copyright notice
2011-08-28 10:17:58 -03:00
Eduardo Bart
55862b07ad
merge total remake
2011-08-13 23:10:27 -03:00
Eduardo Bart
8ef1b28546
many changes and refactoring
2011-07-13 18:12:36 -03:00