Ranieri Althoff
2f1f62a916
Update copyright year for 2016
8 years ago
TheSumm
37f563d3d5
Replaced some tabs with spaces
9 years ago
Gabriel Pedro
04b516a1a0
Update copyright for 2015
9 years ago
BenDol
547b18db9a
Update copyright for 2014
10 years ago
Ahmed Samy
6f467d5a1b
Sort town/house names
10 years ago
Ahmed Samy
2b015d49d7
don't set bits twice
11 years ago
Ahmed Samy
f04b4a0b42
small fix
11 years ago
BrunoDCC
de3160c90d
Save houses and spawns fix
11 years ago
Ahmed Samy
520baa28ea
Move "getNPC" that was introduced in commit
...
00729bbc2e
from Spawn to CreatureType
I didn't have a closer look at how his code was structured, what he
basically did
is that he set all creatures in a spawn as NPC's even if it's a monster
which is
so erroneous.
Highlights:
- Add branch prediction macros
- Minor code style fixes & some others
Hopefully the branch prediction thing will speed up OTB since it's
awfully slow.
11 years ago
Ahmed Samy
644d4daeea
More cleanups
11 years ago
Ahmed Samy
b27352c321
Merge branch 'master' of https://github.com/BrunoDCC/otclient
...
* 'master' of https://github.com/BrunoDCC/otclient :
Add full npc read (it not cause bug)
Fixed a npcs save Fixed a spawns and npcs load
11 years ago
Ahmed Samy
5df3ec8cf2
More cleanups
...
Also, bind map descriptions auxiliar functions
11 years ago
BrunoDCC
00729bbc2e
Fixed a npcs save
...
Fixed a spawns and npcs load
11 years ago
Allan Ference
092209c0bb
Attempt to fix houses and spawns save
11 years ago
Allan Ference
9aa667da26
MapEditor: more changes for ease of use
11 years ago
BeniS
3ca85cbe87
Removed Position dependencies inside the framework
11 years ago
Eduardo Bart
0120b7554c
Restore support for animated png files
...
* Rework resource manager
* Add missing files
* Improve some graphics classes
12 years ago
Eduardo Bart
122577a916
Just rename some files
...
* Fix a server ping issue
12 years ago