Eduardo Bart
|
f14706206a
|
continue implementing new graphics engine
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
|
2012-04-20 07:16:03 -03:00 |
Eduardo Bart
|
92bd1aba54
|
optimize graphics performance
|
2012-04-08 16:31:36 -03:00 |
Eduardo Bart
|
9104305f37
|
update copyright notice
|
2012-01-02 14:59:24 -02:00 |
Eduardo Bart
|
04ee85dc92
|
experiment shaders in outfit
|
2011-12-08 15:28:29 -02:00 |
Eduardo Bart
|
7eead50806
|
use GLSL shaders
|
2011-12-06 22:31:55 -02:00 |