Eduardo Bart
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5c35938a92
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many graphics performance tweaks
* use hardware vertex buffers (video memory)
* cache text drawing with vertex buffers instead of framebuffers
* avoid recalculating texture transformation matrix
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2012-03-20 16:10:04 -03:00 |
Eduardo Bart
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b4261a8c7b
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bunch of optimizations
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2012-03-20 12:17:10 -03:00 |
Eduardo Bart
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99ff5ce24c
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implement line wrap for text messages
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2012-01-24 22:58:57 -02:00 |
Eduardo Bart
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9104305f37
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update copyright notice
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2012-01-02 14:59:24 -02:00 |
Eduardo Bart
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5c654f685c
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make styles closer to CSS syntax
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2011-11-17 19:41:02 -02:00 |
Eduardo Bart
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e87297c1b5
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reorganize all constants and place them into namespaces
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2011-08-28 13:02:26 -03:00 |
Eduardo Bart
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f7eac377e7
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restore copyright notice
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2011-08-28 10:17:58 -03:00 |
Eduardo Bart
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d8cc37afdb
|
reorganize sources
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2011-08-15 11:06:15 -03:00 |
Eduardo Bart
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55862b07ad
|
merge total remake
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2011-08-13 23:10:27 -03:00 |
Eduardo Bart
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70f0b0dace
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new script engine, and things maybe be bugged for a while
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2011-07-26 20:13:27 -03:00 |
Eduardo Bart
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8ef1b28546
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many changes and refactoring
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2011-07-13 18:12:36 -03:00 |
Eduardo Bart
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c6753747fb
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a bunch of stuff
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2011-05-11 19:16:11 -03:00 |
Eduardo Bart
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c0fce81238
|
ahn?
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2011-04-17 16:14:24 -03:00 |
Eduardo Bart
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9b02312bf8
|
performance improvments
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2011-04-16 13:08:55 -03:00 |
Eduardo Bart
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5bfeee91b2
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still implemeting uitextedit
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2011-04-15 19:07:23 -03:00 |
Eduardo Bart
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f1475c0569
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text edit improvments (not finished)
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2011-04-14 23:13:53 -03:00 |
Eduardo Bart
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83b166e91e
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use boost stuff
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2011-04-11 18:22:01 -03:00 |
Eduardo Bart
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c3f0ca2b4f
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more flexible skins
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2011-04-11 17:06:03 -03:00 |
Eduardo Bart
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da2993d1f9
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text edit (not finished)
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2011-04-11 01:08:56 -03:00 |
Eduardo Bart
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992e0a8a6b
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ui loader and some refactoring
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2011-04-10 17:40:44 -03:00 |
Eduardo Bart
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1f78f93096
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refactoring paths and includes
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2011-04-10 12:37:15 -03:00 |