Eduardo Bart
aed779a2c8
doc and luabinder changes
2012-06-22 00:14:13 -03:00
Eduardo Bart
1c5b906b5b
some optimizations
2012-06-02 11:43:27 -03:00
Eduardo Bart
bd2faabe99
graphics optimization feature inspirated by diablo3 engine
...
* the rendering now consits of two panes
- the background pane (for animated stuff like the map)
- the foreground pane (for steady stuff, like UI)
each pane has it own max FPS and works idependently
this may increase graphics performance on many platforms
2012-06-01 16:39:09 -03:00
Eduardo Bart
c4525059ce
implement basic sound engine using OpenAL
2012-04-13 16:54:08 -03:00
Eduardo Bart
b4261a8c7b
bunch of optimizations
2012-03-20 12:17:10 -03:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Eduardo Bart
400afa9981
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
2011-12-28 17:38:29 -02:00
Eduardo Bart
a4eed64709
fix ctrl+g
2011-12-16 19:48:01 -02:00
Eduardo Bart
16bb12011a
rework particles math
2011-12-15 17:59:24 -02:00
Eduardo Bart
f548825faf
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
2011-12-03 19:52:56 -02:00
Eduardo Bart
d5e15d1f06
add clock, change exceptions, add network exceptions, fix some crashes
2011-12-01 20:26:21 -02:00