Eduardo Bart
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9e90ae0ee4
|
more scripting features (dynamic fields)
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2011-05-02 01:13:57 -03:00 |
Eduardo Bart
|
32a8ed3871
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scripting and UI improvements
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2011-05-01 15:47:35 -03:00 |
Eduardo Bart
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96e0b1e909
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new logger
scripts are now more error prone
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2011-04-22 15:48:02 -03:00 |
Eduardo Bart
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e611734396
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remove game state classes
scripting improvements
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2011-04-22 10:49:46 -03:00 |
Eduardo Bart
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a3901b0251
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merge
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2011-04-21 19:48:57 -03:00 |
Eduardo Bart
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50b99a75b9
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lua scripting
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2011-04-21 19:44:30 -03:00 |
Henrique Santiago
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8952bddb7a
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init network
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2011-04-20 03:40:31 -03:00 |
Eduardo Bart
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bb05338190
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first script stuff (still ugly and under experiments)
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2011-04-18 23:10:08 -03:00 |
Eduardo Bart
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9b22a6e0a6
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includes changed
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2011-04-17 16:14:45 -03:00 |
Eduardo Bart
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da57770f88
|
network
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2011-04-16 23:48:13 -03:00 |
Eduardo Bart
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f1475c0569
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text edit improvments (not finished)
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2011-04-14 23:13:53 -03:00 |
Eduardo Bart
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f7b6be4fa4
|
Merge branch 'master' of github.com:edubart/otclient
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2011-04-13 22:33:02 -03:00 |
Henrique Santiago
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223e6ca85a
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remove undef, add on cmakelists
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2011-04-13 22:30:41 -03:00 |
Eduardo Bart
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0f7f7827f5
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rect fix and some ui new classes
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2011-04-12 02:51:09 -03:00 |
Eduardo Bart
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c3f0ca2b4f
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more flexible skins
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2011-04-11 17:06:03 -03:00 |
Eduardo Bart
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da2993d1f9
|
text edit (not finished)
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2011-04-11 01:08:56 -03:00 |
Eduardo Bart
|
992e0a8a6b
|
ui loader and some refactoring
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2011-04-10 17:40:44 -03:00 |
Eduardo Bart
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1f78f93096
|
refactoring paths and includes
|
2011-04-10 12:37:15 -03:00 |
Eduardo Bart
|
792d661dad
|
loading ui from files
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2011-04-10 04:34:52 -03:00 |
Andre Antunes
|
0b0a62b351
|
merge fix
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2011-04-09 22:28:51 -03:00 |
Andre Antunes
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d5e2115599
|
merge fix
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2011-04-09 22:27:52 -03:00 |
Andre Antunes
|
2805a34267
|
begining tibia protocol
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2011-04-09 22:25:13 -03:00 |
Eduardo Bart
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9d1ddf34bf
|
basic menu functionallity
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2011-04-09 21:51:35 -03:00 |
Eduardo Bart
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f2bdc89d8d
|
window ui
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2011-04-09 19:55:58 -03:00 |
Eduardo Bart
|
22c4b0976a
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refator some stuff, button implementation
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2011-04-09 16:07:35 -03:00 |
Andre Antunes
|
02c58f16cd
|
connection update
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2011-04-08 20:24:51 -03:00 |
Eduardo Bart
|
e94024de67
|
ui skinning
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2011-04-08 20:20:44 -03:00 |
Eduardo Bart
|
f54ef6401d
|
image class
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2011-04-08 15:29:59 -03:00 |
Eduardo Bart
|
6e8df399c9
|
render do main menu
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2011-04-08 06:50:26 -03:00 |
Eduardo Bart
|
4c6d1269a0
|
first gui stuff
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2011-04-08 02:10:00 -03:00 |
Eduardo Bart
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21bcbf9a97
|
compilation fixes
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2011-04-07 06:36:02 -03:00 |
Andre Antunes
|
86ed2ff287
|
adding net to framework
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2011-04-07 05:42:57 -03:00 |
Eduardo Bart
|
12cdefff38
|
refactoring some stuff
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2011-04-06 16:46:58 -03:00 |
Eduardo Bart
|
c40b827828
|
texture manager with weak ptr
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2011-04-02 16:59:49 -03:00 |
Eduardo Bart
|
f6dc07022c
|
use get proc address for opengl extension functions
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2011-03-18 20:49:30 -03:00 |
Eduardo Bart
|
b2c61760e5
|
framework
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2011-02-08 20:48:26 -02:00 |
Eduardo Bart
|
4b2886ebec
|
FBO, game states
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2010-11-23 13:31:17 -02:00 |
Eduardo Bart
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f10ced4626
|
texture manager, texture loader, texture
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2010-11-23 01:13:37 -02:00 |
Eduardo Bart
|
d121154932
|
config manager using yaml
logger improvements
more documentation
|
2010-11-21 19:51:16 -02:00 |
Eduardo Bart
|
f58ce52be8
|
* basic core design (Platform, Engine, Graphics classes)
* logger
* x11 platform implementation
|
2010-11-18 20:13:35 -02:00 |
Eduardo Bart
|
ca2e22ec41
|
hello world!
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2010-11-08 20:04:33 -02:00 |