Commit Graph

13 Commits

Author SHA1 Message Date
Ahmed Samy 2b015d49d7 don't set bits twice 2013-11-12 20:06:59 +02:00
Ahmed Samy f04b4a0b42 small fix 2013-11-12 20:02:24 +02:00
BrunoDCC de3160c90d Save houses and spawns fix 2013-10-11 02:35:31 -03:00
Ahmed Samy 520baa28ea Move "getNPC" that was introduced in commit
00729bbc2e
from Spawn to CreatureType

I didn't have a closer look at how his code was structured, what he
basically did
is that he set all creatures in a spawn as NPC's even if it's a monster
which is
so erroneous.

Highlights:
- Add branch prediction macros
- Minor code style fixes & some others

Hopefully the branch prediction thing will speed up OTB since it's
awfully slow.
2013-08-27 03:40:18 +02:00
Ahmed Samy 644d4daeea More cleanups 2013-08-23 02:12:36 +02:00
Ahmed Samy b27352c321 Merge branch 'master' of https://github.com/BrunoDCC/otclient
* 'master' of https://github.com/BrunoDCC/otclient:
  Add full npc read (it not cause bug)
  Fixed a npcs save Fixed a spawns and npcs load
2013-08-23 02:03:40 +02:00
Ahmed Samy 5df3ec8cf2 More cleanups
Also, bind map descriptions auxiliar functions
2013-08-23 01:55:15 +02:00
BrunoDCC 00729bbc2e Fixed a npcs save
Fixed a spawns and npcs load
2013-08-22 20:54:09 -03:00
Allan Ference 092209c0bb Attempt to fix houses and spawns save 2013-08-19 10:38:22 +02:00
Allan Ference 9aa667da26 MapEditor: more changes for ease of use 2013-08-04 14:21:12 +02:00
BeniS 3ca85cbe87 Removed Position dependencies inside the framework 2013-03-02 18:33:14 +13:00
Eduardo Bart 0120b7554c Restore support for animated png files
* Rework resource manager
* Add missing files
* Improve some graphics classes
2013-01-08 19:31:41 -02:00
Eduardo Bart 122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00