EgzoT
4007980c0c
Change outdated compiler name for VS ( #920 )
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Change "msvc12" compiler name to "Visual Studio [13-17]" for Visual Studio compiler.
Name based on "_MSC_VER" parameter.
2018-02-28 21:48:27 +01:00
Eduardo Bart
2095951e07
Add missing include
2017-11-14 13:59:19 -02:00
Eduardo Bart
aa19f45d94
Fixes to compile on mingw32
2017-11-04 11:05:25 -02:00
Eduardo Bart
c9bc9e327d
Merge pull request #867 from fluidsonic/clang-9
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fixed clang 9 compile errors in shared_object_ptr
2017-11-04 10:53:46 -02:00
Eduardo Bart
8b161e1a07
Priorize OpenSSL 1.0 in cmake, warning fixes
2017-11-04 09:03:57 -02:00
Marc Knaup
a604ea7153
fixed clang 9 compile errors in shared_object_ptr
2017-09-29 23:39:27 +02:00
Bruno Minervino
882be286d9
Update copyright year for 2017
2017-01-13 08:47:07 -02:00
Ranieri Althoff
2f1f62a916
Update copyright year for 2016
2016-07-09 22:11:34 -03:00
TheSumm
37f563d3d5
Replaced some tabs with spaces
2015-12-11 01:51:55 +01:00
Gabriel Pedro
04b516a1a0
Update copyright for 2015
2015-03-04 10:36:51 -04:00
BenDol
d7429c201c
Started 1050 implementation and fix ups:
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* Dat now loads (new animations aren't yet functional).
* Fixed the way we reference client versions.
TODO: Write new animation functionality & find out protocol changes.
2014-08-03 10:02:28 +12:00
BenDol
547b18db9a
Update copyright for 2014
2014-04-01 18:36:42 +13:00
Jacek Wielemborek
e6c9e78935
Get rid of trailing whitespace.
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Commit generated by command:
find -type f ! -path '*.git*' ! -path '*.png' ! -path '*.ico' ! -path \
'*.ogg' | xargs -I '{}' sed -i '{}' -e 's/\t*$//g' -e 's/ *$//g'
2014-01-18 15:09:26 +01:00
Sam
863bece70b
VC12 fixes by @dalkon
2013-12-15 19:09:03 +01:00
conde2
3288711d16
Mistake
2013-12-01 01:25:34 -02:00
conde2
8b0509a5c3
Try to fix compilation
2013-12-01 01:19:29 -02:00
conde2
4dcb30110f
Use of clamp
2013-12-01 00:48:36 -02:00
Eduardo Bart
b07a77f705
Changes to compile for Win64
2013-11-13 13:55:34 -02:00
Eduardo Bart
1060c6f78c
Compilation for MSVC2013, thanks @dalkon
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OTclient now compiles in "Microsoft Visual Studio 2013 Express for Windows Desktop"
All the needed libraries you can download at https://www.dropbox.com/s/2yfb1c763io8efy/otclient-msvc13-libs.zip
NOTE: You have to change VC++ Directories to the properly directories
NOTE: Latested MSVC 2013 or greated is required
2013-11-12 16:32:39 -02:00
dalkon
c9597d6682
Visual Studio 2013 Compatibility
2013-11-12 16:32:39 -02:00
Eduardo Bart
0938e22eb9
Fixes in stdext::format
2013-11-11 23:07:25 -02:00
Ahmed Samy
520baa28ea
Move "getNPC" that was introduced in commit
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00729bbc2e
from Spawn to CreatureType
I didn't have a closer look at how his code was structured, what he
basically did
is that he set all creatures in a spawn as NPC's even if it's a monster
which is
so erroneous.
Highlights:
- Add branch prediction macros
- Minor code style fixes & some others
Hopefully the branch prediction thing will speed up OTB since it's
awfully slow.
2013-08-27 03:40:18 +02:00
Mark Samman
261642190b
Fix compiling on OS X
2013-07-28 04:30:52 +02:00
Eduardo Bart
44bf4dcb6e
Fix ubuntu compile errors
2013-03-05 02:54:08 -03:00
Eduardo Bart
1dd558d57e
Revert "Use boost::thread instead of std::thread"
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This reverts commit 71b5c5f2e4
.
2013-03-05 01:47:23 -03:00
Eduardo Bart
71b5c5f2e4
Use boost::thread instead of std::thread
2013-03-04 23:06:00 -03:00
Eduardo Bart
0be7bd5360
Implement async dispatcher #221
2013-03-04 18:56:22 -03:00
Eduardo Bart
c452e74e0c
Implement stdext::shared_ptr
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It's an alternative to stdext::shared_object_ptr
with weak pointers support and some other functionallity, however
it's heavier, uses more memory, more allocation and slower,
this class should be used when really needed, prefer
stdext::shared_object_ptr
2013-03-04 13:14:35 -03:00
Eduardo Bart
bdbe065c23
Add thread safety for std::shared_object_ptr
2013-03-04 10:47:07 -03:00
Eduardo Bart
8314b84f69
Add live_textures_reload command
2013-03-01 05:46:55 -03:00
Eduardo Bart
69e762385e
Warn when shared_object_ptr misused
2013-02-28 12:19:42 -03:00
Eduardo Bart
ef20f59a98
Fix new line in utf8 conversion
2013-02-26 18:31:09 -03:00
Eduardo Bart
09c937998f
Dont use boost locale anymore
2013-02-22 18:49:36 -03:00
Eduardo Bart
cf77df05ca
Fix possible leaks in stdext::format
2013-02-05 20:00:28 -02:00
Eduardo Bart
86d06057ca
Fixes to compile with libc++
2013-02-05 18:30:16 -02:00
Eduardo Bart
4351f3c63f
More improvements in walk
2013-01-26 20:12:00 -02:00
Eduardo Bart
835adfb4ce
Fix a compile error
2013-01-26 15:17:32 -02:00
Eduardo Bart
50c2db100e
Use boost::chrono instead of std::chrono
2013-01-23 19:31:14 -02:00
Eduardo Bart
cce2976156
Many enhancements in client API
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* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart
fdcad184f9
Fix platform issues regarding charsets
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* IMPORTANT: A new dependency is required, boost_locale, comes with boost 1.50.0 or later
* Copying and pasting special characters should now work
* Running otclient from filepaths with special characters should work now too
2013-01-08 18:45:27 -02:00
Eduardo Bart
9d5abb0243
Fix minor issues in item drawing
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* Add some utilities functions
2013-01-08 17:40:25 -02:00
Eduardo Bart
122577a916
Just rename some files
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* Fix a server ping issue
2013-01-08 16:32:05 -02:00
Eduardo Bart
8bb115d6d4
Fix issue #134
2012-10-24 18:03:15 -02:00
Eduardo Bart
affe641a1f
Add remove function to stdext storages
2012-08-17 18:19:51 -03:00
Henrique Santiago
93fdd2e326
Fix messagebox width, use boost in stdext net
2012-08-07 23:18:36 -03:00
Henrique Santiago
466d8e8820
Use custom upchar and lochar by default due to accents in font files.
2012-08-07 21:12:36 -03:00
Henrique Santiago
4919bdf1bc
Bind net functions
2012-08-07 14:05:55 -03:00
niczkx
6feaeff8cc
Fix NPC/Monster rendering for OTBM
2012-08-07 03:12:44 -06:00
Henrique Santiago
a2db210012
Create stdext net, changes to outfit and exit windows.
2012-08-06 22:11:42 -03:00
Eduardo Bart
5232501ecf
Optimize dynamic storage
2012-08-06 20:52:55 -03:00