* Might have fixed death window issue but not confirmed
* Stop hotkey window from display while offline
* Moved some required features to >= 840 if statement
(protocol 840/842 arent supported in otclient yet)
* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
Sandboxing makes module scripts run inside an isolated lua environments,
making more easier and secure to script
Move and rework TextMessage using the new sandbox system
* Added new arrow buttons.
* Fixed the vertical separator.
* Added new game_playermount module to handle player mounting.
* Moved the battle icons to /images.
* Outfit window accommodates for mounts, loads addons more efficiently and keeps addons set on update, added new Outfit.randomize function that allows you to randomize your outfit colors, and set up a new layout.
* Renamed game_textbooks to game_textwindow.
* Fixed text window from opening multiple times, and is destroyed correctly.
* Added new game_playerdeath module (moved death message and window here).
* Hotkey window will hide on game end.
* Logout/Exit/Stackable Items/Questlog/Hotkeys windows will now close on game end.