Bruno Minervino
882be286d9
Update copyright year for 2017
2017-01-13 08:47:07 -02:00
Ranieri Althoff
2f1f62a916
Update copyright year for 2016
2016-07-09 22:11:34 -03:00
Gabriel Pedro
04b516a1a0
Update copyright for 2015
2015-03-04 10:36:51 -04:00
BenDol
547b18db9a
Update copyright for 2014
2014-04-01 18:36:42 +13:00
Ahmed Samy
56d6ef6642
Introduce 4 new functions:
...
- g_map.beginGhostMode(float opacity)
- g_map.endGhostMode()
- UIMap::movePixels(int x, int y)
- MapView::move(int x, int y)
2013-08-30 01:54:36 +00:00
Henrique Santiago
7f918a12a2
Old light method restored, it can be changed in lua now
2013-02-06 20:47:17 -02:00
BeniS
6cd71ea02e
Closes #236
2013-02-02 03:38:17 +13:00
Eduardo Bart
32c5f4285b
Closes #210
...
* And minor adjustments
2013-01-25 17:26:51 -02:00
Eduardo Bart
ae731ddefc
Rework minimap rendering
2013-01-20 21:17:56 -02:00
Eduardo Bart
cce2976156
Many enhancements in client API
...
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart
122577a916
Just rename some files
...
* Fix a server ping issue
2013-01-08 16:32:05 -02:00