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/*
* Copyright (c) 2010-2015 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef CONTAINER_H
#define CONTAINER_H
#include "declarations.h"
#include "item.h"
#include <framework/luaengine/luaobject.h>
// @bindclass
class Container : public LuaObject
{
protected:
Container(int id, int capacity, const std::string& name, const ItemPtr& containerItem, bool hasParent, bool isUnlocked, bool hasPages, int containerSize, int firstIndex);
public:
ItemPtr getItem(int slot);
std::deque<ItemPtr> getItems() { return m_items; }
int getItemsCount() { return m_items.size(); }
Position getSlotPosition(int slot) { return Position(0xffff, m_id | 0x40, slot); }
int getId() { return m_id; }
int getCapacity() { return m_capacity; }
ItemPtr getContainerItem() { return m_containerItem; }
std::string getName() { return m_name; }
bool hasParent() { return m_hasParent; }
bool isClosed() { return m_closed; }
bool isUnlocked() { return m_unlocked; }
bool hasPages() { return m_hasPages; }
int getSize() { return m_size; }
int getFirstIndex() { return m_firstIndex; }
ItemPtr findItemById(uint itemId, int subType);
protected:
void onOpen(const ContainerPtr& previousContainer);
void onClose();
void onAddItem(const ItemPtr& item, int slot);
void onAddItems(const std::vector<ItemPtr>& items);
void onUpdateItem(int slot, const ItemPtr& item);
void onRemoveItem(int slot, const ItemPtr& lastItem);
friend class Game;
private:
void updateItemsPositions();
int m_id;
int m_capacity;
ItemPtr m_containerItem;
std::string m_name;
bool m_hasParent;
bool m_closed;
bool m_unlocked;
bool m_hasPages;
int m_size;
int m_firstIndex;
std::deque<ItemPtr> m_items;
};
#endif