tibia-client/data/styles/10-labels.otui

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Label < UILabel
font: verdana-11px-antialised
color: #bbbbbb
$disabled:
color: #bbbbbb88
FlatLabel < UILabel
font: verdana-11px-antialised
color: #aaaaaa
size: 86 20
text-offset: 3 3
image-source: /images/ui/panel_flat
image-border: 1
$disabled:
color: #aaaaaa88
MenuLabel < Label
GameLabel < UILabel
font: verdana-11px-antialised
color: #bbbbbb
FrameCounterLabel < Label
font: verdana-11px-rounded
@onSetup: |
self.updateEvent = cycleEvent(function()
local text = 'FPS: ' .. g_app.getBackgroundPaneFps()
self:setText(text)
end, 1000)
@onDestroy: self.updateEvent:cancel()
PingLabel < Label
font: verdana-11px-rounded
@onSetup: |
self.updateEvent = cycleEvent(function()
if g_game.isOnline() and modules.client_options.getOption('showPing') then
local ping = -1
if g_game.getFeature(GameClientPing) or g_game.getFeature(GameExtendedClientPing) then
ping = g_game.getPing()
else
ping = g_game.getLocalPlayer():getWalkPing()
end
local text = 'Ping: '
if ping < 0 then
text = text .. "??"
self:setColor('yellow')
else
text = text .. ping .. ' ms'
if ping >= 500 then
self:setColor('red')
elseif ping >= 250 then
self:setColor('yellow')
else
self:setColor('green')
end
end
self:setText(text)
self:show()
else
self:hide()
end
end, 1000)
@onDestroy: self.updateEvent:cancel()