48 lines
1.4 KiB
Lua
48 lines
1.4 KiB
Lua
-- this is the first file executed when the application starts
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-- we have to load the first modules form here
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-- setup logger
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g_logger.setLogFile(g_resources.getWorkDir() .. g_app.getCompactName() .. ".log")
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-- print first terminal message
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g_logger.info(g_app.getName() .. ' ' .. g_app.getVersion() .. ' rev ' .. g_app.getBuildRevision() .. ' (' .. g_app.getBuildCommit() .. ') built on ' .. g_app.getBuildDate() .. ' for arch ' .. g_app.getBuildArch())
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--add base folder to search path
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g_resources.addToSearchPath(g_resources.getWorkDir())
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-- add modules directory to the search path
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if not g_resources.addToSearchPath(g_resources.getWorkDir() .. "modules", true) then
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g_logger.fatal("Unable to add modules directory to the search path.")
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end
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-- try to add addons path too
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g_resources.addToSearchPath(g_resources.getWorkDir() .. "addons", true)
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-- setup directory for saving configurations
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g_resources.setupWriteDir(g_app.getCompactName())
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-- load configurations
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g_configs.load("/config.otml")
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g_modules.discoverModules()
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-- core modules 0-99
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g_modules.autoLoadModules(99)
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g_modules.ensureModuleLoaded("corelib")
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-- client modules 100-499
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g_modules.autoLoadModules(499)
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g_modules.ensureModuleLoaded("client")
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-- game modules 500-999
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g_modules.autoLoadModules(999)
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g_modules.ensureModuleLoaded("game")
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-- addons 1000-9999
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g_modules.autoLoadModules(9999)
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if g_resources.fileExists("/otclientrc.lua") then
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dofile("/otclientrc.lua")
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end
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