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/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "thingstype.h"
#include "spritemanager.h"
#include "thing.h"
#include <framework/core/resourcemanager.h>
ThingsType g_thingsType;
ThingType ThingsType::m_emptyThingType;
bool ThingsType::load(const std::string& file)
{
try {
std::stringstream fin;
g_resources.loadFile(file, fin);
m_signature = Fw::getU32(fin);
int numThings[LastCategory];
for(int i = 0; i < LastCategory; ++i)
numThings[i] = Fw::getU16(fin);
numThings[Item] -= 99;
for(int i = 0; i < LastCategory; ++i) {
m_things[i].resize(numThings[i]);
for(int id = 0; id < numThings[i]; ++id)
parseThingType(fin, m_things[i][id]);
}
m_loaded = true;
return true;
} catch(Exception& e) {
logError("Failed to load dat from '", file, "': ", e.what());
return false;
}
}
void ThingsType::unload()
{
for(int i = 0; i < LastCategory; ++i)
m_things[i].clear();
}
void ThingsType::parseThingType(std::stringstream& fin, ThingType& thingType)
{
assert(fin.good());
while(true) {
int property = Fw::getU8(fin);
if(property == ThingType::LastPropertyValue)
break;
thingType.properties[property] = true;
if(property == ThingType::IsGround)
thingType.parameters[ThingType::GroundSpeed] = Fw::getU16(fin);
else if(property == ThingType::IsWritable || property == ThingType::IsWritableOnce)
thingType.parameters[ThingType::MaxTextLenght] = Fw::getU16(fin);
else if(property == ThingType::HasLight) {
thingType.parameters[ThingType::LightLevel] = Fw::getU16(fin);
thingType.parameters[ThingType::LightColor] = Fw::getU16(fin);
}
else if(property == ThingType::HasDisplacement) {
thingType.parameters[ThingType::DisplacementX] = Fw::getU16(fin);
thingType.parameters[ThingType::DisplacementY] = Fw::getU16(fin);
}
else if(property == ThingType::HasElevation)
thingType.parameters[ThingType::Elevation] = Fw::getU16(fin);
else if(property == ThingType::MiniMap)
thingType.parameters[ThingType::MiniMapColor] = Fw::getU16(fin);
else if(property == ThingType::LensHelp)
thingType.parameters[ThingType::LensHelpParameter] = Fw::getU16(fin);
else if(property == ThingType::Cloth)
thingType.parameters[ThingType::ClothSlot] = Fw::getU16(fin);
}
int totalSprites = 1;
for(int i = 0; i < ThingType::LastDimension; ++i) {
if(i == ThingType::ExactSize && thingType.dimensions[ThingType::Width] <= 1 && thingType.dimensions[ThingType::Height] <= 1) {
thingType.dimensions[i] = 32;
continue;
}
thingType.dimensions[i] = Fw::getU8(fin);
if(i != ThingType::ExactSize)
totalSprites *= thingType.dimensions[i];
}
thingType.sprites.resize(totalSprites);
for(int i = 0; i < totalSprites; i++)
thingType.sprites[i] = Fw::getU16(fin);
}
ThingType *ThingsType::getThingType(uint16 id, Categories category)
{
if(category == Item)
id -= 100;
else if(category == Creature || category == Effect || category == Missile)
id -= 1;
if(id == 0 || id >= m_things[category].size())
return &m_emptyThingType;
return &m_things[category][id];
}