394 lines
16 KiB
C++
394 lines
16 KiB
C++
/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef PROTOCOLCODES_H
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#define PROTOCOLCODES_H
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#include "global.h"
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namespace Proto {
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enum LoginServerOpts {
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LoginServerError = 10,
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LoginServerMotd = 20,
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LoginServerUpdateNeeded = 30,
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LoginServerCharacterList = 100
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};
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enum CreatureOpcode {
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UnknownCreature = 97,
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OutdatedCreature = 98,
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Creature = 99
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};
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enum GameServerOpcodes {
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GameServerInitGame = 10,
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GameServerGMActions = 11,
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GameServerLoginError = 20,
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GameServerLoginAdvice = 21,
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GameServerLoginWait = 22,
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GameServerPingBack = 29,
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GameServerPing = 30,
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GameServerChallange = 31,
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GameServerDeath = 40,
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// all in game opcodes must be greater than 50
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GameServerFirstGameOpcode = 50,
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// otclient ONLY
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GameServerExtendedOpcode = 50,
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// NOTE: add any custom opcodes in this range
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// 51 - 99
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// original tibia ONLY
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GameServerFullMap = 100,
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GameServerMapTopRow = 101,
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GameServerMapRightRow = 102,
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GameServerMapBottomRow = 103,
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GameServerMapLeftRow = 104,
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GameServerUpdateTile = 105,
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GameServerCreateOnMap = 106,
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GameServerChangeOnMap = 107,
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GameServerDeleteOnMap = 108,
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GameServerMoveCreature = 109,
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GameServerOpenContainer = 110,
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GameServerCloseContainer = 111,
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GameServerCreateContainer = 112,
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GameServerChangeInContainer = 113,
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GameServerDeleteInContainer = 114,
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GameServerSetInventory = 120,
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GameServerDeleteInventory = 121,
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GameServerOpenNpcTrade = 122,
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GameServerPlayerGoods = 123,
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GameServerCloseNpcTrade = 124,
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GameServerOwnTrade = 125,
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GameServerCounterTrade = 126,
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GameServerCloseTrade = 127,
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GameServerAmbient = 130,
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GameServerGraphicalEffect = 131,
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GameServerTextEffect = 132,
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GameServerMissleEffect = 133,
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GameServerMarkCreature = 134,
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GameServerTrappers = 135,
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GameServerCreatureHealth = 140,
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GameServerCreatureLight = 141,
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GameServerCreatureOutfit = 142,
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GameServerCreatureSpeed = 143,
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GameServerCreatureSkull = 144,
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GameServerCreatureParty = 145,
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GameServerCreatureUnpass = 146,
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GameServerEditText = 150,
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GameServerEditList = 151,
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GameServerPlayerDataBasic = 159, // 910
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GameServerPlayerData = 160,
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GameServerPlayerSkills = 161,
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GameServerPlayerState = 162,
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GameServerClearTarget = 163,
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GameServerSpellDelay = 164, // 870
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GameServerSpellGroupDelay = 165, // 870
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GameServerMultiUseDelay = 166, // 870
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GameServerTalk = 170,
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GameServerChannels = 171,
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GameServerOpenChannel = 172,
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GameServerOpenPrivateChannel = 173,
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GameServerRuleViolationChannel = 174,
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GameServerRuleViolationRemove = 175,
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GameServerRuleViolationCancel = 176,
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GameServerRuleViolationLock = 177,
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GameServerOpenOwnChannel = 178,
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GameServerCloseChannel = 179,
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GameServerTextMessage = 180,
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GameServerCancelWalk = 181,
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GameServerWalkWait = 182,
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GameServerFloorChangeUp = 190,
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GameServerFloorChangeDown = 191,
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GameServerChooseOutfit = 200,
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GameServerVipAdd = 210,
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GameServerVipLogin = 211,
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GameServerVipLogout = 212,
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GameServerTutorialHint = 220,
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GameServerAutomapFlag = 221,
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GameServerQuestLog = 240,
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GameServerQuestLine = 241,
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GameServerChannelEvent = 243, // 910
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GameServerItemInfo = 244, // 910
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GameServerPlayerInventory = 245, // 910
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GameServerMarketEnter = 246, // 944
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GameServerMarketLeave = 247, // 944
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GameServerMarketDetail = 248, // 944
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GameServerMarketBrowse = 249 // 944
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};
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enum ClientOpcodes {
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ClientEnterAccount = 1,
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ClientEnterGame = 10,
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ClientLeaveGame = 20,
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ClientPing = 29,
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ClientPingBack = 30,
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// all in game opcodes must be equal or greater than 50
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ClientFirstGameOpcode = 50,
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// otclient ONLY
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ClientExtendedOpcode = 50,
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// NOTE: add any custom opcodes in this range
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// 51 - 99
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// original tibia ONLY
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ClientAutoWalk = 100,
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ClientWalkNorth = 101,
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ClientWalkEast = 102,
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ClientWalkSouth = 103,
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ClientWalkWest = 104,
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ClientStop = 105,
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ClientWalkNorthEast = 106,
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ClientWalkSouthEast = 107,
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ClientWalkSouthWest = 108,
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ClientWalkNorthWest = 109,
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ClientTurnNorth = 111,
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ClientTurnEast = 112,
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ClientTurnSouth = 113,
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ClientTurnWest = 114,
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ClientEquipItem = 119, // 910
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ClientMove = 120,
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ClientInspectNpcTrade = 121,
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ClientBuyItem = 122,
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ClientSellItem = 123,
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ClientCloseNpcTrade = 124,
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ClientRequestTrade = 125,
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ClientInspectTrade = 126,
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ClientAcceptTrade = 127,
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ClientRejectTrade = 128,
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ClientUseItem = 130,
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ClientUseItemWith = 131,
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ClientUseOnCreature = 132,
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ClientRotateItem = 133,
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ClientCloseContainer = 135,
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ClientUpContainer = 136,
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ClientEditText = 137,
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ClientEditList = 138,
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ClientLook = 140,
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ClientTalk = 150,
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ClientRequestChannels = 151,
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ClientJoinChannel = 152,
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ClientLeaveChannel = 153,
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ClientOpenPrivateChannel = 154,
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ClientCloseNpcChannel = 158,
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ClientChangeFightModes = 160,
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ClientAttack = 161,
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ClientFollow = 162,
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ClientInviteToParty = 163,
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ClientJoinParty = 164,
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ClientRevokeInvitation = 165,
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ClientPassLeadership = 166,
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ClientLeaveParty = 167,
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ClientShareExperience = 168,
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ClientDisbandParty = 169,
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ClientOpenOwnChannel = 170,
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ClientInviteToOwnChannel = 171,
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ClientExcludeFromOwnChannel = 172,
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ClientCancelAttackAndFollow = 190,
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ClientRefreshContainer = 202,
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ClientRequestOutfit = 210,
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ClientChangeOutfit = 211,
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ClientMount = 212, // 870
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ClientAddVip = 220,
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ClientRemoveVip = 221,
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ClientBugReport = 230,
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ClientRuleViolation = 231,
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ClientDebugReport = 232,
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ClientRequestQuestLog = 240,
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ClientRequestQuestLine = 241,
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ClientNewRuleViolation = 242, // 910
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ClientRequestItemInfo = 243, // 910
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ClientMarketLeave = 244, // 944
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ClientMarketBrowse = 245, // 944
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ClientMarketCreate = 246, // 944
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ClientMarketCancel = 247, // 944
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ClientMarketAccept = 248 // 944
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};
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enum ServerSpeakType {
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#if PROTOCOL>=910
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ServerSpeakSay = 1,
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ServerSpeakWhisper,
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ServerSpeakYell,
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ServerSpeakPrivateFrom, // new
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ServerSpeakPrivateTo, // new
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ServerSpeakChannelManagement, // new
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ServerSpeakChannelYellow,
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ServerSpeakChannelOrange,
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ServerSpeakSpell, // new
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ServerSpeakPrivatePlayerToNpc,
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ServerSpeakPrivateNpcToPlayer,
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ServerSpeakBroadcast,
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ServerSpeakChannelRed,
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ServerSpeakPrivateRedFrom, // new
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ServerSpeakPrivateRedTo, // new
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// 16 - 33
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ServerSpeakMonsterSay = 34,
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ServerSpeakMonsterYell,
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// unsupported
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ServerSpeakRVRChannel = 255,
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ServerSpeakRVRAnswer,
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ServerSpeakRVRContinue,
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ServerSpeakChannelRed2,
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ServerSpeakChannelWhite
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#elif PROTOCOL>=861
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ServerSpeakSay = 1,
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ServerSpeakWhisper,
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ServerSpeakYell,
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ServerSpeakPrivatePlayerToNpc,
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ServerSpeakPrivateNpcToPlayer,
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ServerSpeakPrivateTo,
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ServerSpeakPrivateFrom = ServerSpeakPrivateTo,
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ServerSpeakChannelYellow,
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ServerSpeakChannelWhite,
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ServerSpeakBroadcast,
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ServerSpeakChannelRed,
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ServerSpeakPrivateRedTo,
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ServerSpeakPrivateRedFrom = ServerSpeakPrivateRedTo,
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ServerSpeakChannelOrange,
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ServerSpeakMonsterSay,
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ServerSpeakMonsterYell,
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// unsupported
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ServerSpeakRVRChannel = 255,
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ServerSpeakRVRAnswer,
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ServerSpeakRVRContinue,
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ServerSpeakChannelRed2
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#elif PROTOCOL>=854
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ServerSpeakSay = 1,
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ServerSpeakWhisper,
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ServerSpeakYell,
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ServerSpeakPrivatePlayerToNpc,
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ServerSpeakPrivateNpcToPlayer,
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ServerSpeakPrivateTo,
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ServerSpeakPrivateFrom = ServerSpeakPrivateTo,
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ServerSpeakChannelYellow,
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ServerSpeakChannelWhite,
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ServerSpeakRVRChannel,
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ServerSpeakRVRAnswer,
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ServerSpeakRVRContinue,
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ServerSpeakBroadcast,
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ServerSpeakChannelRed,
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ServerSpeakPrivateRedTo,
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ServerSpeakPrivateRedFrom = ServerSpeakPrivateRedTo,
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ServerSpeakChannelOrange,
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// 16
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ServerSpeakChannelRed2 = 17,
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// 18
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ServerSpeakMonsterSay = 19,
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ServerSpeakMonsterYell
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#elif PROTOCOL>=810
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ServerSpeakSay = 1,
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ServerSpeakWhisper,
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ServerSpeakYell,
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ServerSpeakPrivateTo,
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ServerSpeakPrivateFrom = ServerSpeakPrivateTo,
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ServerSpeakChannelYellow,
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ServerSpeakRVRChannel,
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ServerSpeakRVRAnswer,
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ServerSpeakRVRContinue,
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ServerSpeakBroadcast,
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ServerSpeakChannelRed,
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ServerSpeakPrivateRedTo,
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ServerSpeakPrivateRedFrom = ServerSpeakPrivateRedTo,
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ServerSpeakChannelOrange,
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// 13
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ServerSpeakChannelRed2 = 14,
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// 15
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ServerSpeakMonsterSay = 16,
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ServerSpeakMonsterYell,
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// unsupported
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ServerSpeakPrivatePlayerToNpc = 255,
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ServerSpeakPrivateNpcToPlayer,
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ServerSpeakChannelWhite
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#endif
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};
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enum CreatureType {
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CreatureTypePlayer = 0,
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CreatureTypeMonster,
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CreatureTypeNpc
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};
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enum CreaturesIdRange {
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PlayerStartId = 0x10000000,
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PlayerEndId = 0x40000000,
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MonsterStartId = 0x40000000,
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MonsterEndId = 0x80000000,
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NpcStartId = 0x80000000,
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NpcEndId = 0xffffffff
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};
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inline Otc::SpeakType translateSpeakTypeFromServer(int type) {
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switch(type) {
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case Proto::ServerSpeakSay: return Otc::SpeakSay;
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case Proto::ServerSpeakWhisper: return Otc::SpeakWhisper;
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case Proto::ServerSpeakYell: return Otc::SpeakYell;
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case Proto::ServerSpeakMonsterSay: return Otc::SpeakMonsterSay;
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case Proto::ServerSpeakMonsterYell: return Otc::SpeakMonsterYell;
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case Proto::ServerSpeakPrivateNpcToPlayer: return Otc::SpeakPrivateNpcToPlayer;
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case Proto::ServerSpeakChannelYellow: return Otc::SpeakChannelYellow;
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case Proto::ServerSpeakChannelWhite: return Otc::SpeakChannelWhite;
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case Proto::ServerSpeakChannelRed: return Otc::SpeakChannelRed;
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case Proto::ServerSpeakChannelRed2: return Otc::SpeakChannelRed;
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case Proto::ServerSpeakChannelOrange: return Otc::SpeakChannelOrange;
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case Proto::ServerSpeakPrivateTo: return Otc::SpeakPrivate;
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case Proto::ServerSpeakPrivatePlayerToNpc: return Otc::SpeakPrivate;
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case Proto::ServerSpeakBroadcast: return Otc::SpeakBroadcast;
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case Proto::ServerSpeakPrivateRedTo: return Otc::SpeakPrivateRed;
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default:
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g_logger.error(stdext::format("unknown protocol speak type %d", type));
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return Otc::SpeakSay;
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}
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}
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inline Proto::ServerSpeakType translateSpeakTypeToServer(int type) {
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switch(type) {
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case Otc::SpeakSay: return Proto::ServerSpeakSay;
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case Otc::SpeakWhisper: return Proto::ServerSpeakWhisper;
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case Otc::SpeakYell: return Proto::ServerSpeakYell;
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case Otc::SpeakBroadcast: return Proto::ServerSpeakBroadcast;
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case Otc::SpeakPrivate: return Proto::ServerSpeakPrivateFrom;
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case Otc::SpeakPrivateRed: return Proto::ServerSpeakPrivateRedFrom;
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case Otc::SpeakPrivatePlayerToNpc: return Proto::ServerSpeakPrivatePlayerToNpc;
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case Otc::SpeakPrivateNpcToPlayer: return Proto::ServerSpeakPrivateNpcToPlayer;
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case Otc::SpeakChannelYellow: return Proto::ServerSpeakChannelYellow;
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case Otc::SpeakChannelWhite: return Proto::ServerSpeakChannelWhite;
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case Otc::SpeakChannelRed: return Proto::ServerSpeakChannelRed;
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case Otc::SpeakChannelOrange: return Proto::ServerSpeakChannelOrange;
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case Otc::SpeakMonsterSay: return Proto::ServerSpeakMonsterSay;
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case Otc::SpeakMonsterYell: return Proto::ServerSpeakMonsterYell;
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default:
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g_logger.error(stdext::format("unknown protocol speak type desc %d", type));
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return Proto::ServerSpeakSay;
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}
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}
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}
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#endif
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