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22 lines
338 B
22 lines
338 B
#ifndef MAP_H
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#define MAP_H
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#include "position.h"
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#include "tile.h"
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#include <graphics/framebuffer.h>
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class Map
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{
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public:
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void addThing(Thing *thing, const Position& pos);
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void draw(int x, int y);
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private:
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std::unordered_map<Position, TilePtr, PositionHash> m_tiles;
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FrameBufferPtr m_framebuffer;
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};
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#endif // MAP_H
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