185 lines
3.6 KiB
Lua
185 lines
3.6 KiB
Lua
MarketMaxAmount = 2000
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MarketMaxAmountStackable = 64000
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MarketMaxPrice = 999999999
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MarketMaxOffers = 100
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MarketAction = {
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Buy = 0,
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Sell = 1
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}
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MarketRequest = {
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MyOffers = 0xFFFE,
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MyHistory = 0xFFFF
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}
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MarketOfferState = {
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Active = 0,
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Cancelled = 1,
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Expired = 2,
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Accepted = 3,
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AcceptedEx = 255
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}
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MarketCategory = {
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All = 0,
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Armors = 1,
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Amulets = 2,
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Boots = 3,
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Containers = 4,
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Decoration = 5,
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Food = 6,
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HelmetsHats = 7,
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Legs = 8,
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Others = 9,
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Potions = 10,
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Rings = 11,
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Runes = 12,
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Shields = 13,
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Tools = 14,
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Valuables = 15,
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Ammunition = 16,
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Axes = 17,
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Clubs = 18,
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DistanceWeapons = 19,
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Swords = 20,
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WandsRods = 21,
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PremiumScrolls = 22,
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TibiaCoins = 23,
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MetaWeapons = 255
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}
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MarketCategory.First = MarketCategory.Armors
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MarketCategory.Last = MarketCategory.TibiaCoins
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MarketCategoryWeapons = {
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[MarketCategory.Ammunition] = { slots = {255} },
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[MarketCategory.Axes] = { slots = {255, InventorySlotOther, InventorySlotLeft} },
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[MarketCategory.Clubs] = { slots = {255, InventorySlotOther, InventorySlotLeft} },
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[MarketCategory.DistanceWeapons] = { slots = {255, InventorySlotOther, InventorySlotLeft} },
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[MarketCategory.Swords] = { slots = {255, InventorySlotOther, InventorySlotLeft} },
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[MarketCategory.WandsRods] = { slots = {255, InventorySlotOther, InventorySlotLeft} }
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}
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MarketCategoryStrings = {
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[0] = 'All',
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[1] = 'Armors',
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[2] = 'Amulets',
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[3] = 'Boots',
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[4] = 'Containers',
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[5] = 'Decoration',
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[6] = 'Food',
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[7] = 'Helmets and Hats',
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[8] = 'Legs',
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[9] = 'Others',
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[10] = 'Potions',
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[11] = 'Rings',
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[12] = 'Runes',
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[13] = 'Shields',
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[14] = 'Tools',
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[15] = 'Valuables',
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[16] = 'Ammunition',
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[17] = 'Axes',
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[18] = 'Clubs',
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[19] = 'Distance Weapons',
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[20] = 'Swords',
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[21] = 'Wands and Rods',
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[22] = 'Premium Scrolls',
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[23] = 'Tibia Coins',
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[255] = 'Weapons'
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}
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function getMarketCategoryName(id)
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if table.haskey(MarketCategoryStrings, id) then
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return MarketCategoryStrings[id]
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end
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end
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function getMarketCategoryId(name)
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local id = table.find(MarketCategoryStrings, name)
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if id then
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return id
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end
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end
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MarketItemDescription = {
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Armor = 1,
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Attack = 2,
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Container = 3,
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Defense = 4,
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General = 5,
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DecayTime = 6,
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Combat = 7,
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MinLevel = 8,
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MinMagicLevel = 9,
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Vocation = 10,
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Rune = 11,
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Ability = 12,
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Charges = 13,
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WeaponName = 14,
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Weight = 15
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}
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MarketItemDescription.First = MarketItemDescription.Armor
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MarketItemDescription.Last = MarketItemDescription.Weight
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MarketItemDescriptionStrings = {
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[1] = 'Armor',
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[2] = 'Attack',
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[3] = 'Container',
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[4] = 'Defense',
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[5] = 'Description',
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[6] = 'Use Time',
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[7] = 'Combat',
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[8] = 'Min Level',
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[9] = 'Min Magic Level',
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[10] = 'Vocation',
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[11] = 'Rune',
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[12] = 'Ability',
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[13] = 'Charges',
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[14] = 'Weapon Type',
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[15] = 'Weight'
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}
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function getMarketDescriptionName(id)
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if table.haskey(MarketItemDescriptionStrings, id) then
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return MarketItemDescriptionStrings[id]
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end
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end
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function getMarketDescriptionId(name)
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local id = table.find(MarketItemDescriptionStrings, name)
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if id then
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return id
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end
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end
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MarketSlotFilters = {
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[InventorySlotOther] = "Two-Handed",
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[InventorySlotLeft] = "One-Handed",
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[255] = "Any"
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}
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MarketFilters = {
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Vocation = 1,
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Level = 2,
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Depot = 3,
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SearchAll = 4
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}
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MarketFilters.First = MarketFilters.Vocation
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MarketFilters.Last = MarketFilters.Depot
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function getMarketSlotFilterId(name)
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local id = table.find(MarketSlotFilters, name)
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if id then
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return id
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end
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end
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function getMarketSlotFilterName(id)
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if table.haskey(MarketSlotFilters, id) then
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return MarketSlotFilters[id]
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end
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end
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