tibia-client/src
Eduardo Bart 2478809945 add lua flexibility for protocol
* use shared_ptr for InputMessage and OutputMessage and bind them
* allow sending network messages from lua
* implement extended opcode
* use own OS type  for otclient to allow server side detection
* fixes in input event bot protection
* move RSA to input/output network messages
* allow to capture opcodes before GameProtocol parsing with the event GameProtocol.onOpcode
* fixes in lua std::string pop/push to allow byte buffering
2012-05-14 18:39:31 -03:00
..
framework add lua flexibility for protocol 2012-05-14 18:39:31 -03:00
otclient add lua flexibility for protocol 2012-05-14 18:39:31 -03:00
main.cpp rework speak types 2012-02-02 22:25:18 -02:00
otcicon.ico make framework more flexible, split cmake files 2011-12-05 04:44:40 -02:00
otcicon.rc make framework more flexible, split cmake files 2011-12-05 04:44:40 -02:00