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function dumpWidgets()
for i=1,rootWidget:getChildCount() do
print(rootWidget:getChildByIndex(i):getId())
end
end
function drawDebugBoxes(enable)
if enable == nil then enable = true end
g_ui.setDebugBoxesDrawing(enable)
end
function hideMap()
local map = rootWidget:recursiveGetChildById('gameMapPanel')
if map then map:hide() end
end
function showMap()
local map = rootWidget:recursiveGetChildById('gameMapPanel')
if map then map:show() end
end
function debugContainersItems()
function UIItem:onHoverChange(hovered)
if hovered then
local item = self:getItem()
if item then ToolTip.display(item:getId()) end
else
ToolTip.hide()
end
end
end
function quit()
exit()
end