122 lines
3.8 KiB
C++
122 lines
3.8 KiB
C++
/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "uimap.h"
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#include <otclient/core/game.h>
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#include <otclient/core/map.h>
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#include <otclient/core/mapview.h>
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#include <framework/otml/otml.h>
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#include <framework/graphics/graphics.h>
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#include <otclient/core/localplayer.h>
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UIMap::UIMap()
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{
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m_dragable = true;
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m_mapView = MapViewPtr(new MapView);
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g_map.addMapView(m_mapView);
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m_mapView->followCreature(g_game.getLocalPlayer());
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}
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UIMap::~UIMap()
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{
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g_map.removeMapView(m_mapView);
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}
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void UIMap::draw()
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{
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drawSelf();
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// draw map border
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g_painter.setColor(Fw::black);
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g_painter.drawBoundingRect(m_mapRect.expanded(1));
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m_mapView->draw(m_mapRect);
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drawChildren();
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}
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void UIMap::zoomIn()
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{
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int dimensionHeight = m_mapView->getVisibleDimension().height() * 0.99;
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if(dimensionHeight == m_mapView->getVisibleDimension().height())
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dimensionHeight -= 1;
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if(dimensionHeight % 2 == 0)
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dimensionHeight -= 1;
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int dimensionWidth = dimensionHeight * getSize().ratio();
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if(dimensionWidth % 2 == 0)
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dimensionWidth -= 1;
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m_mapView->setVisibleDimension(Size(dimensionWidth, dimensionHeight));
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Rect mapRect = getChildrenRect().expanded(-1);
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Size mapSize = m_mapView->getVisibleSize();
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mapSize.scale(mapRect.size(), Fw::KeepAspectRatio);
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m_mapRect.resize(mapSize);
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m_mapRect.moveCenter(m_rect.center());
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}
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void UIMap::zoomOut()
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{
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int dimensionHeight = m_mapView->getVisibleDimension().height() * 1.01;
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if(dimensionHeight == m_mapView->getVisibleDimension().height())
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dimensionHeight += 1;
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if(dimensionHeight % 2 == 0)
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dimensionHeight += 1;
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int dimensionWidth = dimensionHeight * getSize().ratio();
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if(dimensionWidth % 2 == 0)
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dimensionWidth += 1;
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m_mapView->setVisibleDimension(Size(dimensionWidth, dimensionHeight));
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Rect mapRect = getChildrenRect().expanded(-1);
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Size mapSize = m_mapView->getVisibleSize();
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mapSize.scale(mapRect.size(), Fw::KeepAspectRatio);
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m_mapRect.resize(mapSize);
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m_mapRect.moveCenter(m_rect.center());
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}
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void UIMap::setCameraPosition(const Position& pos)
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{
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m_mapView->setCameraPosition(pos);
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}
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TilePtr UIMap::getTile(const Point& mousePos)
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{
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if(!m_mapRect.contains(mousePos))
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return nullptr;
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//TODO: move MapView code to UIMap and rework this shit
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return m_mapView->getTile(mousePos, m_mapRect);
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}
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void UIMap::onGeometryChange(const Rect& oldRect, const Rect& newRect)
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{
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Rect mapRect = getChildrenRect().expanded(-1);
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Size mapSize = m_mapView->getVisibleSize();
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mapSize.scale(mapRect.size(), Fw::KeepAspectRatio);
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m_mapRect.resize(mapSize);
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m_mapRect.moveCenter(newRect.center());
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}
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