145 lines
4.0 KiB
Lua
145 lines
4.0 KiB
Lua
Options = {}
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local optionsWindow
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local optionsButton
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local optionsTabBar
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local options = { vsync = false,
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showfps = true,
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fullscreen = false,
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classicControl = false,
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showStatusMessagesInConsole = true,
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showEventMessagesInConsole = true,
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showInfoMessagesInConsole = true,
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showTimestampsInConsole = true,
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showLevelsInConsole = true,
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showPrivateMessagesInConsole = false,
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showPrivateMessagesOnScreen = true,
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enableMusic = true,
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showLeftPanel = false }
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local generalPanel
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local graphicsPanel
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local function setupGraphicsEngines()
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local enginesRadioGroup = UIRadioGroup.create()
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local ogl1 = graphicsPanel:getChildById('opengl1')
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local ogl2 = graphicsPanel:getChildById('opengl2')
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enginesRadioGroup:addWidget(ogl1)
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enginesRadioGroup:addWidget(ogl2)
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if g_graphics.getPainterEngine() == 2 then
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enginesRadioGroup:selectWidget(ogl2)
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else
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enginesRadioGroup:selectWidget(ogl1)
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end
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ogl1:setEnabled(g_graphics.isPainterEngineAvailable(1))
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ogl2:setEnabled(g_graphics.isPainterEngineAvailable(2))
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enginesRadioGroup.onSelectionChange = function(self, selected)
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if selected == ogl1 then
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g_graphics.selectPainterEngine(1)
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elseif selected == ogl2 then
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g_graphics.selectPainterEngine(2)
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end
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end
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local foregroundFrameRateScrollBar = graphicsPanel:getChildById('foregroundFrameRateScrollBar')
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local foregroundFrameRateLimitLabel = graphicsPanel:getChildById('foregroundFrameRateLimitLabel')
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if not g_graphics.canCacheBackbuffer() then
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foregroundFrameRateScrollBar:setValue(61)
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foregroundFrameRateScrollBar:disable()
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foregroundFrameRateLimitLabel:disable()
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end
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end
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function Options.init()
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-- load options
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for k,v in pairs(options) do
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if type(v) == 'boolean' then
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g_settings.setDefault(k, v)
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Options.setOption(k, g_settings.getBoolean(k))
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end
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end
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g_keyboard.bindKeyDown('Ctrl+D', Options.toggle)
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g_keyboard.bindKeyDown('Ctrl+F', function() Options.toggleOption('fullscreen') end)
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optionsWindow = g_ui.displayUI('options.otui')
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optionsWindow:hide()
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optionsButton = TopMenu.addLeftButton('optionsButton', tr('Options') .. ' (Ctrl+D)', 'options.png', Options.toggle)
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optionsTabBar = optionsWindow:getChildById('optionsTabBar')
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optionsTabBar:setContentWidget(optionsWindow:getChildById('optionsTabContent'))
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generalPanel = g_ui.loadUI('general.otui')
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optionsTabBar:addTab(tr('General'), generalPanel)
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graphicsPanel = g_ui.loadUI('graphics.otui')
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optionsTabBar:addTab(tr('Graphics'), graphicsPanel)
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setupGraphicsEngines()
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end
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function Options.terminate()
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g_keyboard.unbindKeyDown('Ctrl+D')
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g_keyboard.unbindKeyDown('Ctrl+F')
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optionsWindow:destroy()
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optionsWindow = nil
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optionsButton:destroy()
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optionsButton = nil
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optionsTabBar = nil
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generalPanel = nil
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graphicsPanel = nil
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Options = nil
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end
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function Options.toggle()
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if optionsWindow:isVisible() then
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Options.hide()
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else
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Options.show()
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end
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end
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function Options.show()
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optionsWindow:show()
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optionsWindow:raise()
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optionsWindow:focus()
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end
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function Options.hide()
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optionsWindow:hide()
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end
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function Options.toggleOption(key)
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Options.setOption(key, not Options.getOption(key))
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end
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function Options.setOption(key, value)
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if key == 'vsync' then
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g_window.setVerticalSync(value)
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elseif key == 'showfps' then
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addEvent(function()
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local frameCounter = rootWidget:recursiveGetChildById('frameCounter')
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if frameCounter then frameCounter:setVisible(value) end
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end)
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elseif key == 'fullscreen' then
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addEvent(function()
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g_window.setFullscreen(value)
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end)
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elseif key == 'enableMusic' then
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addEvent(function()
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g_sounds.enableMusic(value)
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end)
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elseif key == 'showLeftPanel' then
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addEvent(function()
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GameInterface.getLeftPanel():setOn(value)
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end)
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end
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g_settings.set(key, value)
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options[key] = value
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end
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function Options.getOption(key)
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return options[key]
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end
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