tibia-client/src/otclient/const.h

296 lines
7.3 KiB
C++

/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef OTCLIENT_CONST_H
#define OTCLIENT_CONST_H
#include <framework/math/color.h>
namespace Otc
{
constexpr const char* AppName = "OTClient";
constexpr const char* AppCompactName = "otclient";
constexpr const char* AppVersion = "0.4.0_dev";
enum {
TILE_PIXELS = 32,
MAX_ELEVATION = 24,
SEA_FLOOR = 7,
MAX_Z = 15,
UNDERGROUND_FLOOR = SEA_FLOOR+1,
VISIBLE_X_TILES = 15,
VISIBLE_Y_TILES = 11,
AWARE_UNDEGROUND_FLOOR_RANGE = 2,
AWARE_X_TILES = VISIBLE_X_TILES + 3,
AWARE_Y_TILES = VISIBLE_Y_TILES + 3,
AWARE_X_LEFT_TILES = AWARE_X_TILES/2 - 1,
AWARE_X_RIGHT_TILES = AWARE_X_TILES/2,
AWARE_Y_TOP_TILES = AWARE_Y_TILES/2 - 1,
AWARE_Y_BOTTOM_TILES = AWARE_Y_TILES/2,
EFFECT_TICKS_PER_FRAME = 75,
INVISIBLE_TICKS_PER_FRAME = 500,
ITEM_TICKS_PER_FRAME = 500,
ANIMATED_TEXT_DURATION = 1000,
STATIC_DURATION_PER_CHARACTER = 75,
MIN_STATIC_TEXT_DURATION = 3000,
MAX_STATIC_TEXT_WIDTH = 200,
};
enum DrawFlags {
DrawGround = 1,
DrawGroundBorders = 2,
DrawOnBottom = 4,
DrawOnTop = 8,
DrawItems = 16,
DrawCreatures = 32,
DrawEffects = 64,
DrawMissiles = 128,
DrawCreaturesInformation = 256,
DrawStaticTexts = 512,
DrawAnimatedTexts = 1024,
DrawAnimations = 2048,
DrawWalls = DrawOnBottom | DrawOnTop,
DrawEverything = DrawGround | DrawGroundBorders | DrawWalls | DrawItems |
DrawCreatures | DrawEffects | DrawMissiles |
DrawCreaturesInformation | DrawStaticTexts | DrawAnimatedTexts | DrawAnimations
};
enum DatOpts {
DatGround = 0,
DatGroundClip,
DatOnBottom,
DatOnTop,
DatContainer,
DatStackable,
DatForceUse,
DatMultiUse,
DatWritable,
DatWritableOnce,
DatFluidContainer,
DatSplash,
DatBlockWalk,
DatNotMovable,
DatBlockProjectile,
DatBlockPathFind,
DatPickupable,
DatHangable,
DatHookSouth,
DatHookEast,
DatRotable,
DatLight,
DatDontHide,
DatTranslucent,
DatDisplacement,
DatElevation,
DatLyingCorpse,
DatAnimateAlways,
DatMinimapColor,
DatLensHelp,
DatFullGround,
DatIgnoreLook,
DatCloth,
DatAnimation, // lastest tibia
DatLastOpt = 255
};
enum InventorySlots {
InventorySlotHead = 1,
InventorySlotNecklace,
InventorySlotBackpack,
InventorySlotArmor,
InventorySlotRight,
InventorySlotLeft,
InventorySlotLegs,
InventorySlotFeet,
InventorySlotRing,
InventorySlotAmmo
};
enum Statistic {
Health = 0,
MaxHealth,
FreeCapacity,
Experience,
Level,
LevelPercent,
Mana,
MaxMana,
MagicLevel,
MagicLevelPercent,
Soul,
Stamina,
LastStatistic
};
enum Skill {
Fist = 0,
Club,
Sword,
Axe,
Distance,
Shielding,
Fishing,
LastSkill
};
enum Inventory {
NoInventory = 0,
Head,
Neck,
Bag,
Armor,
RightHand,
LeftHand,
Legs,
Feet,
Ring,
Ammo,
LastInventory
};
enum Direction {
North = 0,
East,
South,
West,
NorthEast,
SouthEast,
SouthWest,
NorthWest,
InvalidDirection
};
enum FluidsColor {
FluidTransparent = 0,
FluidBlue,
FluidRed,
FluidBrown,
FluidGreen,
FluidYellow,
FluidWhite,
FluidPurple
};
enum FluidsType {
FluidNone = 0,
FluidWater,
FluidMana,
FluidBeer,
FluidOil,
FluidBlood,
FluidSlime,
FluidMud,
FluidLemonade,
FluidMilk,
FluidWine,
FluidHealth,
FluidUrine,
FluidRum,
FluidFruidJuice,
FluidCoconutMilk,
FluidTea,
FluidMead
};
enum FightModes {
FightOffensive = 1,
FightBalanced = 2,
FightDefensive = 3
};
enum ChaseModes {
DontChase = 0,
ChaseOpponent = 1
};
enum PlayerSkulls {
SkullNone = 0,
SkullYellow,
SkullGreen,
SkullWhite,
SkullRed,
SkullBlack,
SkullOrange
};
enum PlayerShields {
ShieldNone = 0,
ShieldWhiteYellow, // 1 party leader
ShieldWhiteBlue, // 2 party member
ShieldBlue, // 3 party member sexp off
ShieldYellow, // 4 party leader sexp off
ShieldBlueSharedExp, // 5 party member sexp on
ShieldYellowSharedExp, // 6 // party leader sexp on
ShieldBlueNoSharedExpBlink, // 7 party member sexp inactive guilty
ShieldYellowNoSharedExpBlink, // 8 // party leader sexp inactive guilty
ShieldBlueNoSharedExp, // 9 party member sexp inactive innocent
ShieldYellowNoSharedExp // 10 party leader sexp inactive innocent
};
enum PlayerEmblems {
EmblemNone = 0,
EmblemGreen,
EmblemRed,
EmblemBlue
};
enum PlayerStates {
IconNone = 0,
IconPoison = 1,
IconBurn = 2,
IconEnergy = 4,
IconDrunk = 8,
IconManaShield = 16,
IconParalyze = 32,
IconHaste = 64,
IconSwords = 128,
IconDrowning = 256,
IconFreezing = 512,
IconDazzled = 1024,
IconCursed = 2048,
IconPartyBuff = 4096,
IconPzBlock = 8192,
IconPz = 16384
};
enum SpeakType {
SpeakSay = 1,
SpeakWhisper,
SpeakYell,
SpeakBroadcast,
SpeakPrivate,
SpeakPrivateRed,
SpeakPrivatePlayerToNpc,
SpeakPrivateNpcToPlayer,
SpeakChannelYellow,
SpeakChannelWhite,
SpeakChannelRed,
SpeakChannelOrange,
SpeakMonsterSay,
SpeakMonsterYell
};
}
#endif