tibia-client/src/otclient/thingstype.h

68 lines
2.2 KiB
C++

/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef DATMANAGER_H
#define DATMANAGER_H
#include <framework/global.h>
#include <framework/core/declarations.h>
#include "thingtype.h"
//@bindsingleton g_thingsType
class ThingsType
{
public:
enum Categories {
Item = 0,
Creature,
Effect,
Missile,
LastCategory
};
bool load(const std::string& file);
void unload();
bool parseThingType(const FileStreamPtr& fin, ThingType& thingType);
ThingType *getEmptyThingType() { return &m_emptyThingType; }
ThingType *getThingType(uint16 id, Categories category);
uint32 getSignature() { return m_signature; }
bool isLoaded() { return m_loaded; }
uint16 getFirstItemId() { return 100; }
uint16 getMaxItemid() { return m_things[Item].size() + 99; }
bool isValidItemId(int id) { return id >= getFirstItemId() && id <= getMaxItemid(); }
private:
uint32 m_signature;
stdext::boolean<false> m_loaded;
ThingTypeList m_things[LastCategory];
static ThingType m_emptyThingType;
};
extern ThingsType g_thingsType;
#endif