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/* The MIT License
*
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <prerequisites.h>
#include <core/resources.h>
#include <ui/ui.h>
#include <ui/uiloader.h>
#include <script/luascript.h>
UIElementPtr UILoader::createElementFromId(const std::string& id)
{
UIElementPtr element;
std::vector<std::string> split;
boost::split(split, id, boost::is_any_of(std::string("#")));
if(split.size() != 2)
return element;
std::string elementType = split[0];
std::string elementId = split[1];
if(elementType == "panel") {
element = UIElementPtr(new UIContainer(UI::Panel));
} else if(elementType == "button") {
element = UIElementPtr(new UIButton);
} else if(elementType == "label") {
element = UIElementPtr(new UILabel);
} else if(elementType == "window") {
element = UIElementPtr(new UIWindow);
} else if(elementType == "textEdit") {
element = UIElementPtr(new UITextEdit);
} else if(elementType == "lineDecoration") {
element = UIElementPtr(new UIElement(UI::LineDecoration));
} else if(elementType == "checkBox") {
element = UIElementPtr(new UICheckBox);
}
if(element) {
element->setId(elementId);
}
return element;
}
UIElementPtr UILoader::loadFile(const std::string& file, const UIContainerPtr& parent)
{
std::string fileContents = g_resources.loadTextFile(file);
if(!fileContents.size()) {
flogError("ERROR: Could not load ui file \"%s", file.c_str());
return UIElementPtr();
}
std::istringstream fin(fileContents);
try {
YAML::Parser parser(fin);
YAML::Node doc;
parser.GetNextDocument(doc);
// get element id
std::string elementId;
doc.begin().first() >> elementId;
// first we should populate all elements
// only after that we can load anchors
// create element interpreting it's id
UIElementPtr element = createElementFromId(elementId);
if(!element)
throw YAML::Exception(doc.begin().first().GetMark(), "invalid element type");
parent->addChild(element);
// populete it
if(element->asUIContainer())
populateContainer(element->asUIContainer(), doc.begin().second());
// now do the real load
loadElements(element, doc.begin().second());
// report onLoad events
element->onLoad();
return element;
} catch (YAML::Exception& e) {
flogError("ERROR: Failed to load ui file \"%s\":\n %s", file.c_str() % e.what());
}
return UIElementPtr();
}
void UILoader::populateContainer(const UIContainerPtr& parent, const YAML::Node& node)
{
for(auto it = node.begin(); it != node.end(); ++it) {
std::string id;
it.first() >> id;
// check if it's and element id
if(id.find("#") != std::string::npos) {
UIElementPtr element = createElementFromId(id);
if(!element)
throw YAML::Exception(it.first().GetMark(), "invalid element type");
parent->addChild(element);
// also populate this element if it's a parent
if(element->asUIContainer())
populateContainer(element->asUIContainer(), it.second());
}
}
}
void UILoader::loadElements(const UIElementPtr& parent, const YAML::Node& node)
{
loadElement(parent, node);
if(parent->asUIContainer()) {
UIContainerPtr container = parent->asUIContainer();
for(auto it = node.begin(); it != node.end(); ++it) {
std::string id;
it.first() >> id;
// check if it's and element id
if(id.find("#") != std::string::npos) {
std::vector<std::string> split;
boost::split(split, id, boost::is_any_of(std::string("#")));
loadElements(container->getChildById(split[1]), it.second());
}
}
}
}
void UILoader::loadElement(const UIElementPtr& element, const YAML::Node& node)
{
// set element skin
if(node.FindValue("skin")) {
if(node["skin"].GetType() == YAML::CT_SCALAR) {
element->setSkin(g_uiSkins.getElementSkin(element->getElementType(), node["skin"]));
} else {
UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin());
skin->load(node["skin"]);
element->setSkin(skin);
}
} else // apply default skin
element->setSkin(g_uiSkins.getElementSkin(element->getElementType(), "default"));
// load elements common proprieties
if(node.FindValue("size")) {
Size size;
node["size"] >> size;
element->setSize(size);
}
int margin;
if(node.FindValue("margin.left")) {
node["margin.left"] >> margin;
element->setMarginLeft(margin);
}
if(node.FindValue("margin.right")) {
node["margin.right"] >> margin;
element->setMarginRight(margin);
}
if(node.FindValue("margin.top")) {
node["margin.top"] >> margin;
element->setMarginTop(margin);
}
if(node.FindValue("margin.bottom")) {
node["margin.bottom"] >> margin;
element->setMarginBottom(margin);
}
if(node.FindValue("anchors.left"))
loadElementAnchor(element, ANCHOR_LEFT, node["anchors.left"]);
if(node.FindValue("anchors.right"))
loadElementAnchor(element, ANCHOR_RIGHT, node["anchors.right"]);
if(node.FindValue("anchors.top"))
loadElementAnchor(element, ANCHOR_TOP, node["anchors.top"]);
if(node.FindValue("anchors.bottom"))
loadElementAnchor(element, ANCHOR_BOTTOM, node["anchors.bottom"]);
if(node.FindValue("anchors.horizontalCenter"))
loadElementAnchor(element, ANCHOR_HORIZONTAL_CENTER, node["anchors.horizontalCenter"]);
if(node.FindValue("anchors.verticalCenter"))
loadElementAnchor(element, ANCHOR_VERTICAL_CENTER, node["anchors.verticalCenter"]);
// load events
if(node.FindValue("onLoad")) {
const YAML::Node& cnode = node["onLoad"];
int funcRef = g_lua.loadBufferAsFunction(cnode.Read<std::string>());
if(funcRef != LUA_REFNIL) {
g_lua.pushClassInstance(element);
g_lua.pushFunction(funcRef);
g_lua.lua_UIElement_setOnLoad();
} else
throw YAML::Exception(cnode.GetMark(), "failed to parse lua script");
}
if(node.FindValue("onDestroy")) {
const YAML::Node& cnode = node["onDestroy"];
int funcRef = g_lua.loadBufferAsFunction(cnode.Read<std::string>());
if(funcRef != LUA_REFNIL) {
g_lua.pushClassInstance(element);
g_lua.pushFunction(funcRef);
g_lua.lua_UIElement_setOnDestroy();
} else
throw YAML::Exception(cnode.GetMark(), "failed to parse lua script");
}
// load specific element type
if(element->getElementType() == UI::Button)
loadButton(boost::static_pointer_cast<UIButton>(element), node);
else if(element->getElementType() == UI::Window) {
UIWindowPtr window = boost::static_pointer_cast<UIWindow>(element);
if(node.FindValue("title"))
window->setTitle(node["title"].Read<std::string>());
}
else if(element->getElementType() == UI::Label) {
UILabelPtr label = boost::static_pointer_cast<UILabel>(element);
if(node.FindValue("text"))
label->setText(node["text"].Read<std::string>());
if(node.FindValue("align")) {
std::string alignDesc;
node["align"] >> alignDesc;
if(alignDesc == "center")
label->setAlign(ALIGN_CENTER);
}
}
}
void UILoader::loadElementAnchor(const UIElementPtr& element, EAnchorType type, const YAML::Node& node)
{
std::string anchorDescription;
node >> anchorDescription;
std::vector<std::string> split;
boost::split(split, anchorDescription, boost::is_any_of(std::string(".")));
if(split.size() != 2)
throw YAML::Exception(node.GetMark(), "invalid anchors description");
std::string relativeElementId = split[0];
std::string relativeAnchorTypeId = split[1];
EAnchorType relativeAnchorType;
if(relativeAnchorTypeId == "left")
relativeAnchorType = ANCHOR_LEFT;
else if(relativeAnchorTypeId == "right")
relativeAnchorType = ANCHOR_RIGHT;
else if(relativeAnchorTypeId == "top")
relativeAnchorType = ANCHOR_TOP;
else if(relativeAnchorTypeId == "bottom")
relativeAnchorType = ANCHOR_BOTTOM;
else if(relativeAnchorTypeId == "horizontalCenter")
relativeAnchorType = ANCHOR_HORIZONTAL_CENTER;
else if(relativeAnchorTypeId == "verticalCenter")
relativeAnchorType = ANCHOR_VERTICAL_CENTER;
else
throw YAML::Exception(node.GetMark(), "invalid anchors description");
UILayoutPtr relativeElement;
if(relativeElementId == "parent" && element->getParent()) {
relativeElement = element->getParent()->asUILayout();
} else if(relativeElementId == "root") {
relativeElement = UIContainer::getRootContainer();
} else {
UIElementPtr tmp = element->backwardsGetElementById(relativeElementId);
if(tmp)
relativeElement = tmp->asUILayout();
}
if(relativeElement) {
if(!element->addAnchor(type, AnchorLine(relativeElement, relativeAnchorType)))
throw YAML::Exception(node.GetMark(), "error while processing anchors");
} else {
throw YAML::Exception(node.GetMark(), "anchoring failed, does the relative element really exists?");
}
}
void UILoader::loadButton(const UIButtonPtr& button, const YAML::Node& node)
{
button->setText(node["text"].Read<std::string>());
// set on click event
if(node.FindValue("onClick")) {
int funcRef = g_lua.loadBufferAsFunction(node["onClick"].Read<std::string>());
if(funcRef != LUA_REFNIL) {
g_lua.pushClassInstance(button);
g_lua.pushFunction(funcRef);
g_lua.lua_UIButton_setOnClick();
} else {
throw YAML::Exception(node["onClick"].GetMark(), "failed to parse lua script");
}
}
}