491 lines
14 KiB
Lua
491 lines
14 KiB
Lua
HOTKEY_MANAGER_USEONSELF = 1
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HOTKEY_MANAGER_USEONTARGET = 2
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HOTKEY_MANAGER_USEWITH = 3
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HotkeyColors = {
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text = '#888888',
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textAutoSend = '#FFFFFF',
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itemUse = '#8888FF',
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itemUseSelf = '#00FF00',
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itemUseTarget = '#FF0000',
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itemUseWith = '#F5B325',
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}
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hotkeysManagerLoaded = false
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hotkeysWindow = nil
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hotkeysButton = nil
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currentHotkeysList = nil
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hotkeyLabelSelectedOnList = nil
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currentItemPreview = nil
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itemWidget = nil
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addHotkeyButton = nil
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removeHotkeyButton = nil
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hotkeyText = nil
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hotKeyTextLabel = nil
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sendAutomatically = nil
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selectObjectButton = nil
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clearObjectButton = nil
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useOnSelf = nil
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useOnTarget = nil
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useWith = nil
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defaultComboKeys = nil
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hotkeyList = {}
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-- public functions
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function init()
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hotkeysWindow = g_ui.displayUI('hotkeys_manager')
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local hotkeyListPanel = hotkeysWindow:getChildById('currentHotkeys')
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hotkeysWindow:setVisible(false)
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hotkeysButton = modules.client_topmenu.addLeftGameButton('hotkeysButton', tr('Hotkeys') .. ' (Ctrl+K)', '/images/topbuttons/hotkeys', toggle)
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g_keyboard.bindKeyDown('Ctrl+K', toggle)
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g_keyboard.bindKeyPress('Down', function() hotkeyListPanel:focusNextChild(KeyboardFocusReason) end, hotkeysWindow)
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g_keyboard.bindKeyPress('Up', function() hotkeyListPanel:focusPreviousChild(KeyboardFocusReason) end, hotkeysWindow)
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currentHotkeysList = hotkeysWindow:getChildById('currentHotkeys')
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currentItemPreview = hotkeysWindow:getChildById('itemPreview')
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addHotkeyButton = hotkeysWindow:getChildById('addHotkeyButton')
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removeHotkeyButton = hotkeysWindow:getChildById('removeHotkeyButton')
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hotkeyText = hotkeysWindow:getChildById('hotkeyText')
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hotKeyTextLabel = hotkeysWindow:getChildById('hotKeyTextLabel')
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sendAutomatically = hotkeysWindow:getChildById('sendAutomatically')
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selectObjectButton = hotkeysWindow:getChildById('selectObjectButton')
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clearObjectButton = hotkeysWindow:getChildById('clearObjectButton')
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useOnSelf = hotkeysWindow:getChildById('useOnSelf')
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useOnTarget = hotkeysWindow:getChildById('useOnTarget')
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useWith = hotkeysWindow:getChildById('useWith')
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itemWidget = g_ui.createWidget('UIItem')
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itemWidget:setVirtual(true)
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itemWidget:setVisible(false)
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itemWidget:setFocusable(false)
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connect(g_game, {
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onGameStart = onGameStart,
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onGameEnd = hide
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})
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connect(currentHotkeysList, { onChildFocusChange = function (self, focusedChild) checkSelectedHotkey(focusedChild) end } )
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hotkeysManagerLoaded = true
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end
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function terminate()
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hotkeysManagerLoaded = false
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disconnect(g_game, {
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onGameStart = onGameStart,
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onGameEnd = hide
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})
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g_keyboard.unbindKeyDown('Ctrl+K')
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for keyCombo,v in pairs(hotkeyList) do
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g_keyboard.unbindKeyPress(keyCombo)
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end
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hotkeyList = {}
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itemWidget:destroy()
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hotkeysWindow:destroy()
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hotkeysButton:destroy()
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end
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function load()
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local hotkeySettings = g_settings.getNode('HotkeysManager')
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local hasCombos = false
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if not table.empty(hotkeySettings) then
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local serverHotkeys = hotkeySettings[G.host]
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local hotkeys
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if not table.empty(serverHotkeys) then
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hotkeys = serverHotkeys[g_game.getLocalPlayer():getName()]
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end
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if not table.empty(hotkeys) then
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for k, setting in pairs(hotkeys) do
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addKeyCombo(nil, setting.keyCombo, setting)
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hasCombos = true
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end
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end
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end
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-- add default F keys combos
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if not hasCombos then
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loadDefautComboKeys()
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end
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end
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function save()
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local char = g_game.getLocalPlayer():getName()
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local server = G.host
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local hotkeySettings = g_settings.getNode('HotkeysManager') or {}
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hotkeySettings[server] = {}
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hotkeySettings[server][char] = {}
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for i=1, currentHotkeysList:getChildCount() do
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local child = currentHotkeysList:getChildByIndex(i)
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table.insert(hotkeySettings[server][char], {
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keyCombo = child.keyCombo,
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autoSend = child.autoSend,
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itemId = child.itemId,
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useType = child.useType,
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value = child.value
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})
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end
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g_settings.setNode('HotkeysManager', hotkeySettings)
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end
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function toggle()
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if not hotkeysWindow:isVisible() then
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show()
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end
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end
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function show()
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if g_game.isOnline() then
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hotkeysWindow:grabKeyboard()
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hotkeysWindow:show()
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hotkeysWindow:raise()
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end
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end
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function hide()
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hotkeysWindow:ungrabKeyboard()
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hotkeysWindow:hide()
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end
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function ok()
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save()
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hide()
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end
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function reload()
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local children = currentHotkeysList:getChildren()
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for i=1,#children do
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hotkeyList[children[i].keyCombo] = nil
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g_keyboard.unbindKeyPress(children[i].keyCombo)
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end
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currentHotkeysList:destroyChildren()
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hotkeyLabelSelectedOnList = nil
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load()
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hide()
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end
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function loadDefautComboKeys()
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if not defaultComboKeys then
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for i=1,12 do
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addKeyCombo(nil, 'F' .. i)
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end
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for i=1,4 do
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addKeyCombo(nil, 'Shift+F' .. i)
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end
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else
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for keyCombo, keySettings in pairs(defaultComboKeys) do
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addKeyCombo(nil, keyCombo, keySettings)
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end
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end
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end
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function setDefaultComboKeys(combo)
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defaultComboKeys = combo
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end
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-- private functions
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function onGameStart()
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reload()
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end
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function onChooseItemMouseRelease(self, mousePosition, mouseButton)
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local item = nil
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if mouseButton == MouseLeftButton then
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local clickedWidget = modules.game_interface.getRootPanel():recursiveGetChildByPos(mousePosition, false)
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if clickedWidget then
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if clickedWidget:getClassName() == 'UIMap' then
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local tile = clickedWidget:getTile(mousePosition)
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if tile then
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local thing = tile:getTopMoveThing()
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if thing and thing:isItem() then
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item = thing
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end
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end
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elseif clickedWidget:getClassName() == 'UIItem' and not clickedWidget:isVirtual() then
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item = clickedWidget:getItem()
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end
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end
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end
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if item then
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currentItemPreview:setItemId(item:getId())
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hotkeyLabelSelectedOnList.itemId = item:getId()
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changeUseType(HOTKEY_MANAGER_USEONSELF)
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checkSelectedHotkey(hotkeyLabelSelectedOnList)
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end
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show()
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g_mouse.restoreCursor()
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self:ungrabMouse()
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self:destroy()
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end
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function startChooseItem()
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local mouseGrabberWidget = g_ui.createWidget('UIWidget')
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mouseGrabberWidget:setVisible(false)
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mouseGrabberWidget:setFocusable(false)
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connect(mouseGrabberWidget, { onMouseRelease = onChooseItemMouseRelease })
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mouseGrabberWidget:grabMouse()
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g_mouse.setCursor('target-cursor')
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hide()
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end
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function clearObject()
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hotkeyLabelSelectedOnList.itemId = nil
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currentItemPreview:clearItem()
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changeUseType(HOTKEY_MANAGER_USEONSELF)
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setSendAutomatically(false)
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hotkeyLabelSelectedOnList:setText(hotkeyLabelSelectedOnList.keyCombo .. ': ')
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checkSelectedHotkey(hotkeyLabelSelectedOnList)
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end
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function addHotkey()
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local assignWindow = g_ui.createWidget('HotkeyAssignWindow', rootWidget)
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assignWindow:grabKeyboard()
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local comboLabel = assignWindow:getChildById('comboPreview')
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comboLabel.keyCombo = ''
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connect(assignWindow, { onKeyDown = hotkeyCapture }, true)
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end
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function addKeyCombo(messageBox, keyCombo, keySettings)
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local label = nil
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if currentHotkeysList:getChildById(keyCombo) == nil then
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local label = g_ui.createWidget('HotkeyListLabel')
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label:setId(keyCombo)
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label:setColor(HotkeyColors.text)
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label:setText(keyCombo .. ': ')
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local children = currentHotkeysList:getChildren()
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children[#children+1] = label
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table.sort(children, function(a,b)
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if a:getId():len() < b:getId():len() then
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return true
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elseif a:getId():len() == b:getId():len() then
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return a:getId() < b:getId()
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else
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return false
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end
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end)
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for i=1,#children do
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if children[i] == label then
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currentHotkeysList:insertChild(i, label)
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break
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end
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end
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if keySettings then
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hotkeyLabelSelectedOnList = label
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label.keyCombo = keyCombo
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setSendAutomatically(keySettings.autoSend)
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label.itemId = keySettings.itemId
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currentItemPreview:setItemId(keySettings.itemId)
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changeUseType(tonumber(keySettings.useType))
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label.value = keySettings.value
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else
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label.keyCombo = keyCombo
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label.autoSend = false
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label.itemId = nil
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label.useType = HOTKEY_MANAGER_USEONSELF
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label.value = ''
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end
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checkSelectedHotkey(label)
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hotkeyList[keyCombo] = label
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g_keyboard.bindKeyPress(keyCombo, function () call(keyCombo) end, nil, 350)
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end
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if messageBox then
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messageBox:destroy()
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messageBox = nil
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end
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end
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function call(keyCombo)
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if g_game.isOnline() then
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local hotKey = hotkeyList[keyCombo]
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if hotKey ~= nil and hotKey.itemId == nil and hotKey.value ~= '' then
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if hotKey.autoSend then
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modules.game_console.sendMessage(hotKey.value)
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else
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modules.game_console.setTextEditText(hotKey.value)
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end
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elseif hotKey.itemId ~= nil then
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if hotKey.useType == HOTKEY_MANAGER_USEONSELF then
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g_game.useInventoryItemWith(hotKey.itemId, g_game.getLocalPlayer())
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elseif hotKey.useType == HOTKEY_MANAGER_USEONTARGET then
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local attackingCreature = g_game.getAttackingCreature()
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if attackingCreature then
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g_game.useInventoryItemWith(hotKey.itemId, attackingCreature)
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end
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elseif hotKey.useType == HOTKEY_MANAGER_USEWITH then
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itemWidget:setItemId(hotKey.itemId)
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modules.game_interface.startUseWith(itemWidget:getItem())
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end
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end
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end
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end
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function checkSelectedHotkey(focused)
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if not focused then return end
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if hotkeysManagerLoaded then
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hotkeyLabelSelectedOnList = focused
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if hotkeyLabelSelectedOnList ~= nil then
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removeHotkeyButton:enable()
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if hotkeyLabelSelectedOnList.itemId == nil then
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hotkeyText:enable()
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hotkeyText:focus()
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hotKeyTextLabel:enable()
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hotkeyText:setText(hotkeyLabelSelectedOnList.value)
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if hotkeyLabelSelectedOnList.value ~= '' then
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sendAutomatically:setChecked(hotkeyLabelSelectedOnList.autoSend)
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sendAutomatically:enable()
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else
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sendAutomatically:disable()
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end
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selectObjectButton:enable()
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clearObjectButton:disable()
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currentItemPreview:setItemId(0)
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else
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hotkeyText:clearText()
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hotkeyText:disable()
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hotKeyTextLabel:disable()
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sendAutomatically:disable()
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selectObjectButton:disable()
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clearObjectButton:enable()
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currentItemPreview:setItemId(hotkeyLabelSelectedOnList.itemId)
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end
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changeUseType(hotkeyLabelSelectedOnList.useType)
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else
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hotkeyText:clearText()
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removeHotkeyButton:disable()
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hotkeyText:disable()
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sendAutomatically:disable()
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sendAutomatically:setChecked(false)
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currentItemPreview:setItemId(0)
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selectObjectButton:disable()
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clearObjectButton:disable()
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useOnSelf:disable()
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useOnTarget:disable()
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useWith:disable()
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useOnSelf:setChecked(false)
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useOnTarget:setChecked(false)
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useWith:setChecked(false)
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end
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end
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end
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function changeUseType(useType, checked)
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if checked == nil or checked then
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hotkeyLabelSelectedOnList.useType = useType
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if hotkeyLabelSelectedOnList.itemId ~= nil and currentItemPreview:getItem():isMultiUse() then
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useOnSelf:enable()
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useOnTarget:enable()
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useWith:enable()
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if useType == HOTKEY_MANAGER_USEONSELF then
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hotkeyLabelSelectedOnList:setText(tr('%s: (use object on yourself)', hotkeyLabelSelectedOnList.keyCombo))
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hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUseSelf)
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useOnSelf:setChecked(true)
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useOnTarget:setChecked(false)
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useWith:setChecked(false)
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elseif useType == HOTKEY_MANAGER_USEONTARGET then
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hotkeyLabelSelectedOnList:setText(tr('%s: (use object on target)', hotkeyLabelSelectedOnList.keyCombo))
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hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUseTarget)
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useOnSelf:setChecked(false)
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useOnTarget:setChecked(true)
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useWith:setChecked(false)
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elseif useType == HOTKEY_MANAGER_USEWITH then
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hotkeyLabelSelectedOnList:setText(tr('%s: (use object with crosshair)', hotkeyLabelSelectedOnList.keyCombo))
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hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUseWith)
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useOnSelf:setChecked(false)
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useOnTarget:setChecked(false)
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useWith:setChecked(true)
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end
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elseif hotkeyLabelSelectedOnList.itemId ~= nil and not currentItemPreview:getItem():isMultiUse() then
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useOnSelf:disable()
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useOnTarget:disable()
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useWith:disable()
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hotkeyLabelSelectedOnList:setText(tr('%s: (use object)', hotkeyLabelSelectedOnList.keyCombo))
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hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUse)
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useOnSelf:setChecked(false)
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useOnTarget:setChecked(false)
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useWith:setChecked(false)
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else
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useOnSelf:disable()
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useOnTarget:disable()
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useWith:disable()
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useOnSelf:setChecked(false)
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useOnTarget:setChecked(false)
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useWith:setChecked(false)
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end
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end
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end
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function removeHotkey()
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if hotkeyLabelSelectedOnList ~= nil then
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hotkeyList[hotkeyLabelSelectedOnList.keyCombo] = nil
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g_keyboard.unbindKeyPress(hotkeyLabelSelectedOnList.keyCombo)
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hotkeyLabelSelectedOnList:destroy()
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end
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end
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function onHotkeyTextChange(id, value)
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if hotkeyLabelSelectedOnList ~= nil and hotkeyLabelSelectedOnList.keyCombo ~= nil then
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hotkeyLabelSelectedOnList:setText(hotkeyLabelSelectedOnList.keyCombo .. ': ' .. value)
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hotkeyLabelSelectedOnList.value = value
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if value ~= '' then
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sendAutomatically:enable()
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else
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sendAutomatically:disable()
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sendAutomatically:setChecked(false)
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end
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end
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end
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function setSendAutomatically(value)
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hotkeyLabelSelectedOnList.autoSend = value
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if value then
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hotkeyLabelSelectedOnList:setColor(HotkeyColors.autoSend)
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else
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hotkeyLabelSelectedOnList:setColor(HotkeyColors.text)
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end
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end
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function hotkeyCapture(widget, keyCode, keyboardModifiers)
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local keyCombo = determineKeyComboDesc(keyCode, keyboardModifiers)
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local comboPreview = rootWidget:getChildById('assignWindow'):getChildById('comboPreview')
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comboPreview:setText(tr('Current hotkey to add: %s', keyCombo))
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comboPreview.keyCombo = keyCombo
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comboPreview:resizeToText()
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rootWidget:getChildById('assignWindow'):getChildById('addButton'):enable()
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return true
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end
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