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/* The MIT License
*
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <prerequisites.h>
#include <core/resources.h>
#include <ui/uicontainer.h>
#include <ui/uianchorlayout.h>
#include <core/dispatcher.h>
void UIContainer::destroy()
{
//logTraceDebug(getId());
// clear additional references
m_lockedElements.clear();
m_focusedElement.reset();
// destroy children
while(m_children.size() > 0) {
UIElementPtr element = m_children.front(); //hold reference
element->destroy();
}
UIElement::destroy();
}
UIContainerPtr& UIContainer::getRoot()
{
static UIContainerPtr rootContainer;
if(!rootContainer) {
rootContainer = UIContainerPtr(new UIContainer);
rootContainer->setId("root");
rootContainer->setLayout(UILayoutPtr(new UIAnchorLayout));
}
return rootContainer;
}
void UIContainer::addChild(const UIElementPtr& child)
{
m_children.push_back(child);
if(child->getParent() != asUIContainer())
child->setParent(asUIContainer());
}
void UIContainer::removeChild(const UIElementPtr& child)
{
// defocus if needed
if(m_focusedElement == child)
setFocusedElement(UIElementPtr());
// try to unlock
unlockElement(child);
// remove from children list
m_children.remove(child);
if(child->getParent() == asUIContainer())
child->setParent(UIContainerPtr());
}
bool UIContainer::hasChild(const UIElementPtr& child)
{
auto it = std::find(m_children.begin(), m_children.end(), child);
if(it != m_children.end())
return true;
return false;
}
UIElementPtr UIContainer::getChildById(const std::string& id)
{
if(getId() == id || id == "self")
return asUIElement();
if(id == "parent")
return getParent();
if(id == "root")
return getRoot();
foreach(const UIElementPtr& child, m_children) {
if(child->getId() == id)
return child;
}
return UIElementPtr();
}
UIElementPtr UIContainer::recursiveGetChildById(const std::string& id)
{
if(getId() == id || id == "self")
return asUIElement();
if(id == "parent")
return getParent();
if(id == "root")
return getRoot();
foreach(const UIElementPtr& element, m_children) {
if(element->getId() == id)
return element;
else {
UIContainerPtr container = element->asUIContainer();
if(container) {
UIElementPtr element2 = container->recursiveGetChildById(id);
if(element2)
return element2;
}
}
}
return UIElementPtr();
}
UIElementPtr UIContainer::getChildByPos(const Point& pos)
{
for(auto it = m_children.rbegin(); it != m_children.rend(); ++it) {
const UIElementPtr& element = (*it);
if(element->getRect().contains(pos))
return element;
}
return UIElementPtr();
}
UIElementPtr UIContainer::recursiveGetChildByPos(const Point& pos)
{
for(auto it = m_children.rbegin(); it != m_children.rend(); ++it) {
const UIElementPtr& element = (*it);
if(element->getRect().contains(pos)) {
if(UIContainerPtr container = element->asUIContainer()) {
if(UIElementPtr containerChild = container->recursiveGetChildByPos(pos))
return containerChild;
else
return container;
}
return element;
}
}
return UIElementPtr();
}
void UIContainer::pushChildToTop(const UIElementPtr& child)
{
auto it = std::find(m_children.begin(), m_children.end(), child);
if(it != m_children.end()) {
m_children.erase(it);
m_children.push_back(child);
}
}
void UIContainer::onLoad()
{
foreach(const UIElementPtr& child, m_children)
child->onLoad();
UIElement::onLoad();
}
void UIContainer::render()
{
UIElement::render();
foreach(const UIElementPtr& child, m_children) {
if(child->isVisible())
child->render();
}
}
void UIContainer::onInputEvent(const InputEvent& event)
{
UIElementPtr focusedElement = m_focusedElement;
foreach(const UIElementPtr& child, m_children) {
bool shouldFire = false;
// events should pass only when element is visible and enabled
if(child->isEnabled() && child->isVisible()) {
if(event.type & EV_KEYBOARD) {
// keyboard events only go to focused elements or containers
if(child->asUIContainer() || child == focusedElement) {
shouldFire = true;
}
// mouse events
} else if(event.type & EV_MOUSE) {
// mouse down and wheel events only go to elements that contains the mouse position
if(event.type & EV_DOWN || event.type & EV_MOUSE_WHEEL) {
// the child must contains the mouse position and be on top
if(child->getRect().contains(event.mousePos) && child == getChildByPos(event.mousePos)) {
// focus it
if(event.type == EV_MOUSE_LDOWN && child->isFocusable())
setFocusedElement(child);
shouldFire = true;
}
} else {
shouldFire = true;
if(event.type == EV_MOUSE_MOVE) {
if(child->getRect().contains(event.mousePos) && UIContainer::getRoot()->recursiveGetChildByPos(event.mousePos) == child)
child->setMouseOver(true);
else
child->setMouseOver(false);
}
}
}
}
if(shouldFire)
child->onInputEvent(event);
}
}
void UIContainer::focusNextElement()
{
UIElementPtr element;
std::list<UIElementPtr> rotatedChildren(m_children);
auto focusedIt = std::find(rotatedChildren.begin(), rotatedChildren.end(), m_focusedElement);
if(focusedIt != rotatedChildren.end()) {
std::rotate(rotatedChildren.begin(), focusedIt, rotatedChildren.end());
rotatedChildren.pop_front();
foreach(const UIElementPtr& child, rotatedChildren) {
if(child->isFocusable()) {
element = child;
break;
}
}
}
if(element)
setFocusedElement(element);
}
void UIContainer::setFocusedElement(const UIElementPtr& focusedElement)
{
if(focusedElement != m_focusedElement) {
UIElementPtr oldFocused = m_focusedElement;
m_focusedElement = focusedElement;
if(oldFocused)
oldFocused->onFocusChange();
if(focusedElement)
focusedElement->onFocusChange();
}
// when containers are focused they go to the top
if(focusedElement && focusedElement->asUIContainer()) {
g_dispatcher.addTask(boost::bind(&UIContainer::pushChildToTop, asUIContainer(), m_focusedElement));
}
}
bool UIContainer::lockElement(const UIElementPtr& element)
{
if(std::find(m_children.begin(), m_children.end(), element) != m_children.end()) {
m_lockedElements.remove(element);
m_lockedElements.push_front(element);
foreach(const UIElementPtr& child, m_children) {
if(child != element)
child->setEnabled(false);
else
child->setEnabled(true);
}
return true;
}
return false;
}
bool UIContainer::unlockElement(const UIElementPtr& element)
{
auto it = std::find(m_lockedElements.begin(), m_lockedElements.end(), element);
if(it != m_lockedElements.end()) {
m_lockedElements.erase(it);
UIElementPtr newLockedElement;
if(m_lockedElements.size() > 0)
newLockedElement = m_lockedElements.front();
foreach(const UIElementPtr& child, m_children) {
if(newLockedElement) {
if(child == newLockedElement)
child->setEnabled(true);
else
child->setEnabled(false);
} else
child->setEnabled(true);
}
return true;
}
return false;
}