92 lines
2.8 KiB
Plaintext
92 lines
2.8 KiB
Plaintext
====================================================
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High priority TODO in order (before first public disclose)
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[bart] chat with tabs
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[bart] scrollbar
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[bart] scrollable widgets
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[bart] complete miniwindow (close, minimize, resize)
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[bart] move windows
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[bart] add top menu buttons
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[bart] console scrolling
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[bart] modules managment interface
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[bart] adjust interface design
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[baxnie] display exit box when exiting from game
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[baxnie] auto walk
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[baxnie] attack modes
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[baxnie] player status icons (poison, etc)
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[baxnie] container windows
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[baxnie] move items
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[baxnie] use with
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[baxnie] hotkeys window
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[baxnie] trade window
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[baxnie] battle list
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====================================================
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Low priority TODO
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== Core
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[bart] review directories loading search
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[bart] load modules from zip packages
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[bart] create a class for reading binary files
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[bart] rework lua/c++ logger
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[bart] make protocol class compatible with old tibia protocols
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== Graphics
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[bart] use CoordsBuffer in font
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[bart] cache renders into framebuffers
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[bart] use hardware buffer
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[bart] use indices
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== Lua
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[bart] make possible to bind non LuaObject derived classes on lua engine (for usage with Point,Rect,Color,Size)
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[bart] review usage of x,y/width,height in lua instead of point/size
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== Platform
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[bart] port to MacOs and iphone
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[bart] KeyDown, KeyText events
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change win32 mouse cursor icon
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== UI
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[bart] fix massive hotkeys when holding down a key
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[bart] multiline rich text widget
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[bart] move layout proprieties to widget style
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[bart] multiline text editor widget
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[bart] create UIMessageBox, UIToolTip and UIInputBox
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[bart] fix style inheretance using a style translator
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[bart] find a way to add new widgets without focusing them
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[bart] break UILabel lines
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[bart] review and make more error prone with more warnings
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[bart] reapply anchor styles when adding new childs
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[bart] ui text selection
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[bart] find styles by scope
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[bart] make set of background/icon/image width alone work
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[bart] check for recursive anchors and print a error instead of crashing
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[bart] make api to enable/disable capture of events to avoid massive event processing
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== Client modules
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[bart] make possible to reload modules
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== Client
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[bart] implement left panel with dragging windows
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[bart] clean sprites cache periodically
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[bart] create a shader manager
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[bart] find a way to load map rendering styles
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[bart] move redering of creatures names, skulls, etc to UI
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[bart] cache screen creatures in a list on map
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[bart] handle corrupt errors in dat/spr
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[bart] remake spr/dat using OTML and image files
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[bart] rework map tile rendering (cache visible tiles, etc)
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[bart] minimap window
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[bart] draw lights using shaders
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[bart] limit FPS in options
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[bart] resize map, right panel
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[baxnie] do lua game event calls from Game instead from GameProtocol
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[baxnie] login queue
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[baxnie] questlog
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[baxnie] edit texts
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[baxnie] ignore list
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[baxnie] viplist marks
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