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17 lines
379 B
17 lines
379 B
function UIMap:onMousePress(mousePos, mouseButton)
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local tile = self:getTile(mousePos)
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if not tile then return false end
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if not Options.classicControl then
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if mouseButton == MouseRightButton then
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Game.createThingMenu(mousePos, tile:getTopLookThing(), tile:getTopUseThing(), tile:getTopCreature())
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return true
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end
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end
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return false
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end
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