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/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "particlemanager.h"
#include <framework/core/resourcemanager.h>
#include <framework/otml/otml.h>
ParticleManager g_particleManager;
bool ParticleManager::load(const std::string& filename)
{
try {
OTMLDocumentPtr doc = OTMLDocument::parse(filename);
for(const OTMLNodePtr& node : doc->children()) {
if(node->tag() == "ParticleSystem") {
ParticleSystemPtr particleSystem = ParticleSystemPtr(new ParticleSystem);
particleSystem->load(node);
m_systems.push_back(particleSystem);
}
}
return true;
} catch(stdext::exception& e) {
logError("could not load particles: ", e.what());
return false;
}
}
void ParticleManager::render()
{
for(auto it = m_systems.begin(), end = m_systems.end(); it != end; ++it)
(*it)->render();
}
void ParticleManager::update()
{
for(auto it = m_systems.begin(), end = m_systems.end(); it != end;) {
const ParticleSystemPtr& particleSystem = *it;
if(particleSystem->hasFinished()) {
it = m_systems.erase(it);
continue;
}
particleSystem->update();
++it;
}
}