tibia-client/modules/game_hotkeys/hotkeys_manager.otui

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HotkeyListLabel < UILabel
font: verdana-11px-monochrome
background-color: alpha
text-offset: 2 0
focusable: true
phantom: false
$focus:
background-color: #ffffff22
MainWindow
id: hotkeysWindow
!text: tr('Hotkeys')
size: 340 460
@onEnter: modules.game_hotkeys.hide()
@onEscape: modules.game_hotkeys.hide()
Label
id: currentHotkeysLabel
!text: tr('Current hotkeys:')
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
VerticalScrollBar
id: currentHotkeysScrollBar
height: 150
anchors.top: parent.top
anchors.right: parent.right
step: 14
pixels-scroll: true
TextList
id: currentHotkeys
vertical-scrollbar: currentHotkeysScrollBar
anchors.left: parent.left
anchors.right: prev.left
anchors.top: prev.top
anchors.bottom: prev.bottom
margin-top: 2
padding: 1
focusable: false
Label
!text: tr('Manage hotkeys:')
anchors.left: parent.left
anchors.right: parent.right
anchors.top: prev.bottom
margin-top: 10
Button
id: addHotkeyButton
!text: tr('Add')
width: 64
anchors.left: parent.left
anchors.top: prev.bottom
margin-top: 2
@onClick: modules.game_hotkeys.addHotkey()
Button
id: removeHotkeyButton
!text: tr('Remove')
width: 64
enabled: false
anchors.left: prev.right
anchors.top: prev.top
margin-left: 10
@onClick: modules.game_hotkeys.removeHotkey()
Label
id: hotKeyTextLabel
!text: tr('Edit hotkey text:')
enable: false
anchors.left: parent.left
anchors.right: parent.right
anchors.top: prev.bottom
margin-top: 20
TextEdit
id: hotkeyText
enabled: false
anchors.left: parent.left
anchors.right: parent.right
anchors.top: prev.bottom
margin-bottom: 2
@onTextChange: modules.game_hotkeys.onHotkeyTextChange(self:getId(), self:getText())
CheckBox
id: sendAutomatically
!text: tr('Send automatically')
anchors.left: parent.left
anchors.right: parent.right
anchors.top: prev.bottom
enabled:false
margin-top: 10
@onCheckChange: modules.game_hotkeys.setSendAutomatically(self:isChecked())
Item
id: itemPreview
anchors.left: parent.left
anchors.top: prev.bottom
margin-top: 10
virtual: true
Button
id: selectObjectButton
!text: tr('Select object')
width: 128
enabled: false
anchors.left: prev.right
anchors.top: prev.top
margin-left: 10
@onClick: modules.game_hotkeys.startChooseItem()
Button
id: clearObjectButton
!text: tr('Clear object')
width: 128
enabled: false
anchors.left: prev.left
anchors.right: prev.right
anchors.top: prev.bottom
margin-top: 2
@onClick: modules.game_hotkeys.clearObject()
ButtonBox
id: useOnSelf
!text: tr('Use on yourself')
width: 128
enabled: false
anchors.left: selectObjectButton.right
anchors.right: parent.right
anchors.top: selectObjectButton.top
checked: false
margin-left: 10
@onCheckChange: modules.game_hotkeys.changeUseType(HOTKEY_MANAGER_USEONSELF, self:isChecked())
ButtonBox
id: useOnTarget
!text: tr('Use on target')
width: 128
enabled: false
anchors.left: prev.left
anchors.right: parent.right
anchors.top: prev.bottom
checked: false
margin-top: 2
@onCheckChange: modules.game_hotkeys.changeUseType(HOTKEY_MANAGER_USEONTARGET, self:isChecked())
ButtonBox
id: useWith
!text: tr('With crosshair')
width: 128
enabled: false
anchors.left: prev.left
anchors.right: parent.right
anchors.top: prev.bottom
checked: false
margin-top: 2
@onCheckChange: modules.game_hotkeys.changeUseType(HOTKEY_MANAGER_USEWITH, self:isChecked())
Button
!text: tr('Close')
width: 64
anchors.right: parent.right
anchors.bottom: parent.bottom
@onClick: modules.game_hotkeys.hide()