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56 lines
1.5 KiB
56 lines
1.5 KiB
#ifndef PLATFORM_H
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#define PLATFORM_H
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#include <global.h>
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class Platform
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{
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public:
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static void init(const char *appName);
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static void terminate();
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/// Poll platform input/window events
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static void poll();
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/// Get current time in milliseconds since init
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static int getTicks();
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/// Sleep in current thread
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static void sleep(ulong miliseconds);
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static bool createWindow(int x, int y, int width, int height, int minWidth, int minHeight, bool maximized);
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static void destroyWindow();
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static void showWindow();
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static void setWindowTitle(const char *title);
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static bool isWindowFocused();
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static bool isWindowVisible();
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static int getWindowX();
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static int getWindowY();
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static int getWindowWidth();
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static int getWindowHeight();
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static bool isWindowMaximized();
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static int getDisplayHeight();
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static int getDisplayWidth();
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/// Get GL extension function address
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static void *getExtensionProcAddress(const char *ext);
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/// Check if GL extension is supported
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static bool isExtensionSupported(const char *ext);
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static const char *getClipboardText();
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static void setClipboardText(const char *text);
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static void hideMouseCursor();
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static void showMouseCursor();
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/// Enable/disable vertical synchronization
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static void setVsync(bool enable = true);
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/// Swap GL buffers
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static void swapBuffers();
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/// Get the app user directory, the place to save files configurations files
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static std::string getAppUserDir();
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};
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#endif // PLATFORM_H
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