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#include <global.h>
#include <ui/uianchorlayout.h>
UIElementPtr Anchor::getAnchorLineElement() const
{
if(!m_anchoredElement.expired())
return m_anchoredElement.lock()->backwardsGetElementById(m_anchorLine.getElementId());
return UIElementPtr();
}
int Anchor::getAnchorLinePoint() const
{
UIElementPtr anchorLineElement = getAnchorLineElement();
if(anchorLineElement) {
switch(m_anchorLine.getEdge()) {
case UI::AnchorLeft:
return anchorLineElement->getRect().left();
case UI::AnchorRight:
return anchorLineElement->getRect().right();
case UI::AnchorTop:
return anchorLineElement->getRect().top();
case UI::AnchorBottom:
return anchorLineElement->getRect().bottom();
case UI::AnchorHorizontalCenter:
return anchorLineElement->getRect().horizontalCenter();
case UI::AnchorVerticalCenter:
return anchorLineElement->getRect().verticalCenter();
default:
break;
}
}
return -9999;
}
bool UIAnchorLayout::addAnchor(const UIElementPtr& anchoredElement, UI::AnchorPoint anchoredEdge, const AnchorLine& anchorLine)
{
Anchor anchor(anchoredElement, anchoredEdge, anchorLine);
UIElementPtr anchorLineElement = anchor.getAnchorLineElement();
if(!anchorLineElement) {
error("ERROR: could not find the element to anchor on, wrong id?");
return false;
}
// we can never anchor with itself
if(anchoredElement == anchorLineElement) {
error("ERROR: anchoring with itself is not possible");
return false;
}
// we must never anchor to an anchor child
if(hasElementInAnchorTree(anchorLineElement, anchoredElement)) {
error("ERROR: anchors is miss configurated, you must never make anchor chains in loops");
return false;
}
// setup the anchor
m_anchors.push_back(anchor);
// recalculate anchored element layout
recalculateElementLayout(anchoredElement);
return true;
}
void UIAnchorLayout::recalculateElementLayout(const UIElementPtr& element)
{
Rect rect = element->getRect();
bool verticalMoved = false;
bool horizontalMoved = false;
foreach(const Anchor& anchor, m_anchors) {
if(anchor.getAnchoredElement() == element && anchor.getAnchorLineElement()) {
int point = anchor.getAnchorLinePoint();
switch(anchor.getAnchoredEdge()) {
case UI::AnchorHorizontalCenter:
rect.moveHorizontalCenter(point + element->getMarginLeft() - element->getMarginRight());
horizontalMoved = true;
break;
case UI::AnchorLeft:
if(!horizontalMoved) {
rect.moveLeft(point + element->getMarginLeft());
horizontalMoved = true;
} else
rect.setLeft(point + element->getMarginLeft());
break;
case UI::AnchorRight:
if(!horizontalMoved) {
rect.moveRight(point - element->getMarginRight());
horizontalMoved = true;
} else
rect.setRight(point - element->getMarginRight());
break;
case UI::AnchorVerticalCenter:
rect.moveVerticalCenter(point + element->getMarginTop() - element->getMarginBottom());
verticalMoved = true;
break;
case UI::AnchorTop:
if(!verticalMoved) {
rect.moveTop(point + element->getMarginTop());
verticalMoved = true;
} else
rect.setTop(point + element->getMarginTop());
break;
case UI::AnchorBottom:
if(!verticalMoved) {
rect.moveBottom(point - element->getMarginBottom());
verticalMoved = true;
} else
rect.setBottom(point - element->getMarginBottom());
break;
default:
break;
}
}
}
if(rect != element->getRect())
element->setRect(rect);
}
void UIAnchorLayout::recalculateChildrenLayout(const UIElementPtr& parent)
{
foreach(const Anchor& anchor, m_anchors) {
if(anchor.getAnchorLineElement() == parent) {
UIElementPtr child = anchor.getAnchoredElement();
if(child)
recalculateElementLayout(child);
}
}
}
bool UIAnchorLayout::hasElementInAnchorTree(const UIElementPtr& element, const UIElementPtr& treeAnchor)
{
foreach(const Anchor& anchor, m_anchors) {
if(anchor.getAnchorLineElement() == treeAnchor) {
if(anchor.getAnchoredElement() == element || hasElementInAnchorTree(element, anchor.getAnchoredElement()))
return true;
}
}
return false;
}
UI::AnchorPoint UIAnchorLayout::parseAnchorPoint(const std::string& anchorPointStr)
{
if(anchorPointStr == "left")
return UI::AnchorLeft;
else if(anchorPointStr == "right")
return UI::AnchorRight;
else if(anchorPointStr == "top")
return UI::AnchorTop;
else if(anchorPointStr == "bottom")
return UI::AnchorBottom;
else if(anchorPointStr == "horizontalCenter")
return UI::AnchorHorizontalCenter;
else if(anchorPointStr == "verticalCenter")
return UI::AnchorVerticalCenter;
return UI::AnchorNone;
}