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local currentRsa
function g_game.getRsa()
return currentRsa
end
function g_game.chooseRsa(host)
if currentRsa ~= CIPSOFT_RSA and currentRsa ~= OTSERV_RSA then return end
if host:ends('.tibia.com') or host:ends('.cipsoft.com') then
g_game.setRsa(CIPSOFT_RSA)
if g_app.getOs() == 'windows' then
g_game.setCustomOs(OsTypes.Windows)
else
g_game.setCustomOs(OsTypes.Linux)
end
else
if currentRsa == CIPSOFT_RSA then
g_game.setCustomOs(-1)
end
g_game.setRsa(OTSERV_RSA)
end
end
function g_game.setRsa(rsa, e)
e = e or '65537'
g_crypt.rsaSetPublicKey(rsa, e)
currentRsa = rsa
end
function g_game.isOfficialTibia()
return currentRsa == CIPSOFT_RSA
end
function g_game.getSupportedProtocols()
return {
810, 811, 840, 842, 850, 853, 854,
860, 861, 862, 870, 910, 940, 944,
953, 954, 960, 961, 963, 970, 971,
973, 974, 975, 976, 977, 978, 979,
980, 1010
}
end
function g_game.getSupportedClients(protocol)
clients = {
[971] = {980},
[973] = {981},
[974] = {982},
[975] = {983},
[976] = {984},
[977] = {985},
[978] = {986},
[979] = {1001},
[980] = {1002}
}
return clients[protocol] or {protocol}
end
g_game.setRsa(OTSERV_RSA)