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#ifndef POSITION_H
#define POSITION_H
#include <global.h>
class Position
{
public:
Position(uint16 x = 0, uint16 y = 0, uint8 z = 0) {
m_x = x;
m_y = y;
m_z = z;
}
void setX(uint16 x) { m_x = x; }
void setY(uint16 y) { m_y = y; }
void setZ(uint8 z) { m_z = z; }
uint16 getX() const { return m_x; }
uint16 getY() const { return m_y; }
uint8 getZ() const { return m_z; }
//const Position operator+(const Position& other) const { return Position(other.m_x + m_x, other.m_y + m_y, other.m_z + m_z); }
//const Position operator-(const Position& other) const { return Position(other.m_x - m_x, other.m_y - m_y, other.m_z - m_z); }
private:
uint16 m_x, m_y;
uint8 m_z;
};
#endif