tibia-client/modules/console/console.lua

90 lines
1.9 KiB
Lua

Console = { }
local console
local logLocked = false
local commandEnv = createEnvironment()
local maxLines = 80
local numLines = 0
function Console.onLog(level, message, time)
-- avoid logging while reporting logs (would cause a infinite loop)
if not logLocked then
logLocked = true
local color
if level == LogDebug then
color = '#5555ff'
elseif level == LogInfo then
color = '#5555ff'
elseif level == LogWarning then
color = '#ffff00'
else
color = '#ff0000'
end
if level ~= LogDebug then
Console.addLine(message, color)
end
logLocked = false
end
end
function Console.addLine(text, color)
-- create new label
local label = UILabel.create()
console:insertChild(-2, label)
label:setId('consoleLabel' .. numLines)
label:setText(text)
label:setForegroundColor(color)
label:setStyle('ConsoleLabel')
numLines = numLines + 1
if numLines > maxLines then
local firstLabel = console:getChildByIndex(1)
firstLabel:destroy()
end
end
function Console.create()
console = UI.loadAndDisplay("/console/console.otui")
console:hide()
Logger.setOnLog(Console.onLog)
Logger.fireOldMessages()
end
function Console.destroy()
Logger.setOnLog(nil)
console:destroy()
console = nil
end
function Console.show()
console.parent:lockChild(console)
console.visible = true
end
function Console.hide()
console.parent:unlockChild(console)
console.visible = false
end
function Console.executeCommand(command)
Console.addLine(">> " .. command, "#ffffff")
local func, err = loadstring(command, "@")
if func then
setfenv(func, commandEnv)
local ok, ret = pcall(func)
if ok then
if ret then
print(ret)
end
else
Logger.log(LogError, 'command failed: ' .. ret)
end
else
Logger.log(LogError, 'incorrect lua syntax: ' .. err:sub(5))
end
end