You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

107 lines
3.6 KiB

/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "protocollogin.h"
#include <framework/net/outputmessage.h>
#include <framework/luascript/luainterface.h>
#include <boost/bind.hpp>
#include <otclient/core/thingstype.h>
#include <otclient/core/spritemanager.h>
#include <otclient/core/game.h>
void ProtocolLogin::onRecv(const InputMessagePtr& msg)
{
try {
while(!msg->eof()) {
int opcode = msg->getU8();
// try to parse in lua first
if(callLuaField<bool>("onOpcode", opcode, msg))
continue;
switch(opcode) {
case Proto::LoginServerUpdateNeeded:
callLuaField("onError", "Client needs update.");
break;
default:
stdext::throw_exception(stdext::format("unknown opcode %d", opcode));
break;
}
}
} catch(stdext::exception& e) {
g_logger.error(stdext::format("Network exception in login protocol: %s", e.what()));
}
disconnect();
}
void ProtocolLogin::onError(const boost::system::error_code& error)
{
callLuaField("onError", error.message(), true);
disconnect();
}
void ProtocolLogin::sendLoginPacket()
{
OutputMessagePtr msg(new OutputMessage);
msg->addU8(Proto::ClientEnterAccount);
msg->addU16(Proto::ClientOs);
msg->addU16(Proto::ClientVersion);
msg->addU32(g_thingsType.getSignature()); // data signature
msg->addU32(g_sprites.getSignature()); // sprite signature
msg->addU32(Proto::PicSignature); // pic signature
int paddingBytes = 128;
msg->addU8(0); // first RSA byte must be 0
paddingBytes -= 1;
// xtea key
generateXteaKey();
msg->addU32(m_xteaKey[0]);
msg->addU32(m_xteaKey[1]);
msg->addU32(m_xteaKey[2]);
msg->addU32(m_xteaKey[3]);
paddingBytes -= 16;
if(g_game.getFeature(Otc::GameProtocolChecksum))
enableChecksum();
if(g_game.getFeature(Otc::GameAccountNames)) {
msg->addString(m_accountName);
msg->addString(m_accountPassword);
paddingBytes -= 4 + m_accountName.length() + m_accountPassword.length();
} else {
msg->addU32(stdext::from_string<uint32>(m_accountName));
msg->addString(m_accountPassword);
paddingBytes -= 6 + m_accountPassword.length();
}
msg->addPaddingBytes(paddingBytes); // complete the 128 bytes for rsa encryption with zeros
msg->encryptRSA(128, Proto::RSA);
send(msg);
enableXteaEncryption();
recv();
}