tibia-client/src/client/uiminimap.h

70 lines
2.4 KiB
C++

/*
* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef UIMINIMAP_H
#define UIMINIMAP_H
#include "declarations.h"
#include <framework/ui/uiwidget.h>
class UIMinimap : public UIWidget
{
public:
UIMinimap();
void drawSelf(Fw::DrawPane drawPane);
bool zoomIn() { return setZoom(m_zoom-1); }
bool zoomOut() { return setZoom(m_zoom+1); }
bool setZoom(int zoom);
void setMinZoom(int minZoom) { m_minZoom = minZoom; }
void setMaxZoom(int maxZoom) { m_maxZoom = maxZoom; }
void setCameraPosition(const Position& pos);
void setCross(bool enable) { m_crossEnabled = enable; }
void followCreature(const CreaturePtr& creature);
Position getPosition(const Point& mousePos);
Position getCameraPosition();
CreaturePtr getFollowingCreature() { return m_followingCreature; }
int getMinZoom() { return m_minZoom; }
int getMaxZoom() { return m_maxZoom; }
int getZoom() { return m_zoom; }
bool getCross() { return m_crossEnabled; }
float getScale() { return m_scale; }
protected:
virtual void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode);
private:
Rect m_mapArea;
bool m_crossEnabled;
CreaturePtr m_followingCreature;
Position m_cameraPosition;
float m_scale;
int m_zoom;
int m_minZoom;
int m_maxZoom;
};
#endif