tibia-client/modules/client_background/background.lua

43 lines
1.0 KiB
Lua

-- private variables
local background
-- public functions
function init()
background = g_ui.displayUI('background')
background:lower()
local clientVersionLabel = background:getChildById('clientVersionLabel')
clientVersionLabel:setText(g_app.getName() .. ' ' .. g_app.getVersion() .. '\n' ..
'Rev ' .. g_app.getBuildRevision() .. ' ('.. g_app.getBuildCommit() .. ')\n' ..
'Built on ' .. g_app.getBuildDate())
if not g_game.isOnline() then
g_effects.fadeIn(clientVersionLabel, 1500)
end
connect(g_game, { onGameStart = hide })
connect(g_game, { onGameEnd = show })
end
function terminate()
disconnect(g_game, { onGameStart = hide })
disconnect(g_game, { onGameEnd = show })
g_effects.cancelFade(background:getChildById('clientVersionLabel'))
background:destroy()
Background = nil
end
function hide()
background:hide()
end
function show()
background:show()
end
function hideVersionLabel()
background:getChildById('clientVersionLabel'):hide()
end