tibia-client/modules/game/widgets/uiminiwindow.lua

79 lines
2.2 KiB
Lua

UIMiniWindow = extends(UIWindow)
function UIMiniWindow.create()
local miniwindow = UIMiniWindow.internalCreate()
return miniwindow
end
function UIMiniWindow:onSetup()
addEvent(function()
self:getChildById('closeButton').onClick = function() signalcall(self.onClose, self) end
self:getChildById('minimizeButton').onClick = function() signalcall(self.onMinimize, self) end
end)
end
function UIMiniWindow:onDragEnter(mousePos)
local parent = self:getParent()
if not parent then return false end
if parent:getClassName() == 'UIMiniWindowContainer' then
local containerParent = parent:getParent()
parent:removeChild(self)
containerParent:addChild(self)
end
local oldPos = self:getPosition()
self.movingReference = { x = mousePos.x - oldPos.x, y = mousePos.y - oldPos.y }
self:setPosition(oldPos)
self.free = true
return true
end
function UIMiniWindow:onMousePress()
local parent = self:getParent()
if not parent then return false end
if parent:getClassName() ~= 'UIMiniWindowContainer' then
self:raise()
return true
end
end
function UIMiniWindow:onDragLeave(droppedWidget, mousePos)
-- TODO: drop on other interfaces
end
function UIMiniWindow:onFocusChange(focused)
-- miniwindows only raises when its outside MiniWindowContainers
if not focused then return end
local parent = self:getParent()
if parent and parent:getClassName() ~= 'UIMiniWindowContainer' then
self:raise()
end
end
function UIMiniWindow:onClose()
end
function UIMiniWindow:onMinimize()
if self:isOn() then
self:setOn(false)
self:getChildById('contentsPanel'):show()
self:getChildById('miniwindowScrollBar'):show()
self:getChildById('bottomResizeBorder'):show()
self:getChildById('minimizeButton'):setOn(false)
self:setHeight(self.savedHeight)
else
self.savedHeight = self:getHeight()
self:setHeight(self.minimizedHeight)
self:setOn(true)
self:getChildById('contentsPanel'):hide()
self:getChildById('miniwindowScrollBar'):hide()
self:getChildById('bottomResizeBorder'):hide()
self:getChildById('minimizeButton'):setOn(true)
end
end
function UIMiniWindow:getClassName()
return 'UIMiniWindow'
end