You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

272 lines
7.9 KiB

/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "item.h"
#include "thingtypemanager.h"
#include "spritemanager.h"
#include "thing.h"
#include "tile.h"
#include "shadermanager.h"
#include <framework/core/clock.h>
#include <framework/core/eventdispatcher.h>
#include <framework/graphics/graphics.h>
#include <framework/core/filestream.h>
Item::Item() :
m_id(0),
m_countOrSubType(1),
m_actionId(0),
m_uniqueId(0),
m_shaderProgram(g_shaders.getDefaultItemShader()),
m_otbType(g_things.getNullOtbType())
{
}
ItemPtr Item::create(int id)
{
ItemPtr item = ItemPtr(new Item);
item->setId(id);
return item;
}
ItemPtr Item::createFromOtb(int id)
{
ItemPtr item = ItemPtr(new Item);
item->setOtbId(id);
return item;
}
void Item::draw(const Point& dest, float scaleFactor, bool animate)
{
if(m_id == 0)
return;
// determine animation phase
int animationPhase = 0;
if(getAnimationPhases() > 1) {
if(animate)
animationPhase = (g_clock.millis() % (Otc::ITEM_TICKS_PER_FRAME * getAnimationPhases())) / Otc::ITEM_TICKS_PER_FRAME;
else
animationPhase = getAnimationPhases()-1;
}
// determine x,y,z patterns
int xPattern = 0, yPattern = 0, zPattern = 0;
if(isStackable() && getNumPatternX() == 4 && getNumPatternY() == 2) {
if(m_countOrSubType <= 0) {
xPattern = 0;
yPattern = 0;
} else if(m_countOrSubType < 5) {
xPattern = m_countOrSubType-1;
yPattern = 0;
} else if(m_countOrSubType < 10) {
xPattern = 0;
yPattern = 1;
} else if(m_countOrSubType < 25) {
xPattern = 1;
yPattern = 1;
} else if(m_countOrSubType < 50) {
xPattern = 2;
yPattern = 1;
} else {
xPattern = 3;
yPattern = 1;
}
} else if(isHangable()) {
const TilePtr& tile = getTile();
if(tile) {
if(tile->mustHookSouth())
xPattern = getNumPatternX() >= 2 ? 1 : 0;
else if(tile->mustHookEast())
xPattern = getNumPatternX() >= 3 ? 2 : 0;
}
} else if(isFluid() || isFluidContainer()) {
int color = Otc::FluidTransparent;
switch(m_countOrSubType) {
case Otc::FluidNone:
color = Otc::FluidTransparent;
break;
case Otc::FluidWater:
color = Otc::FluidBlue;
break;
case Otc::FluidMana:
color = Otc::FluidPurple;
break;
case Otc::FluidBeer:
color = Otc::FluidBrown;
break;
case Otc::FluidOil:
color = Otc::FluidBrown;
break;
case Otc::FluidBlood:
color = Otc::FluidRed;
break;
case Otc::FluidSlime:
color = Otc::FluidGreen;
break;
case Otc::FluidMud:
color = Otc::FluidBrown;
break;
case Otc::FluidLemonade:
color = Otc::FluidYellow;
break;
case Otc::FluidMilk:
color = Otc::FluidWhite;
break;
case Otc::FluidWine:
color = Otc::FluidPurple;
break;
case Otc::FluidHealth:
color = Otc::FluidRed;
break;
case Otc::FluidUrine:
color = Otc::FluidYellow;
break;
case Otc::FluidRum:
color = Otc::FluidBrown;
break;
case Otc::FluidFruidJuice:
color = Otc::FluidYellow;
break;
case Otc::FluidCoconutMilk:
color = Otc::FluidWhite;
break;
case Otc::FluidTea:
color = Otc::FluidBrown;
break;
case Otc::FluidMead:
color = Otc::FluidBrown;
break;
default:
color = Otc::FluidTransparent;
break;
}
xPattern = (color % 4) % getNumPatternX();
yPattern = (color / 4) % getNumPatternY();
} else if(isGround() || isOnBottom()) {
xPattern = m_position.x % getNumPatternX();
yPattern = m_position.y % getNumPatternY();
zPattern = m_position.z % getNumPatternZ();
}
bool useShader = g_painter->hasShaders() && m_shaderProgram;
if(useShader) {
m_shaderProgram->bind();
m_shaderProgram->setUniformValue(ShaderManager::ITEM_ID_UNIFORM, (int)m_id);
g_painter->setShaderProgram(m_shaderProgram);
}
m_datType->draw(dest, scaleFactor, 0, xPattern, yPattern, zPattern, animationPhase);
if(useShader)
g_painter->resetShaderProgram();
}
void Item::setId(uint32 id)
{
m_datType = g_things.getDatType(id, DatItemCategory);
m_otbType = g_things.findOtbForClientId(id);
m_id = m_datType->getId();
}
void Item::setOtbId(uint16 id)
{
m_otbType = g_things.getOtbType(id);
m_datType = g_things.getDatType(m_otbType->getClientId(), DatItemCategory);
m_id = m_datType->getId();
}
bool Item::isValid()
{
return g_things.isValidDatId(m_id, DatItemCategory);
}
bool Item::unserializeAttr(FileStreamPtr fin)
{
uint8 attrType;
while ((attrType = fin->getU8()) != 0)
readAttr((AttrTypes_t)attrType, fin);
return true;
}
void Item::readAttr(AttrTypes_t attrType, FileStreamPtr fin)
{
switch (attrType) {
case ATTR_COUNT:
setSubType(fin->getU8());
break;
case ATTR_ACTION_ID:
setActionId(fin->getU16());
break;
case ATTR_UNIQUE_ID:
setUniqueId(fin->getU16());
break;
case ATTR_NAME:
setName(fin->getString());
break;
case ATTR_ARTICLE:
fin->getString();
case ATTR_ATTACK: // \/ not needed.
case ATTR_EXTRAATTACK:
case ATTR_DEFENSE:
case ATTR_EXTRADEFENSE:
case ATTR_ARMOR:
case ATTR_ATTACKSPEED:
case ATTR_HPPITCHANCE:
case ATTR_DURATION:
fin->getU32();
break;
case ATTR_SCRIPTPROTECTED:
case ATTR_DUALWIELD:
case ATTR_DECAYING_STATE:
case ATTR_HPPOUSEDOORID:
fin->getU8();
break;
case ATTR_TEXT:
setText(fin->getString());
break;
case ATTR_WRITTENDATE:
fin->getU32();
break;
case ATTR_WRITTENBY:
fin->getString();
break;
case ATTR_DESC:
setDescription(fin->getString());
break;
case ATTR_RUNE_CHARGES:
fin->getU8();
break;
case ATTR_TELE_DEST: // Teleport should read that.
case ATTR_SLEEPERGUID: // Bed should read that.
case ATTR_SLEEPSTART:
case ATTR_CONTAINER_ITEMS:
case ATTR_ATTRIBUTE_MAP:
default:
break;
}
}