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function init()
connect(g_game, {
onGameStart = online,
onGameEnd = offline
})
if g_game.isOnline() then online() end
end
function terminate()
disconnect(g_game, {
onGameStart = online,
onGameEnd = offline
})
offline()
end
function online()
if g_game.getFeature(GamePlayerMounts) then
g_keyboard.bindKeyDown('Ctrl+R', toggleMount)
end
end
function offline()
if g_game.getFeature(GamePlayerMounts) then
g_keyboard.unbindKeyDown('Ctrl+R')
end
end
function toggleMount()
local player = g_game.getLocalPlayer()
if player then
player:toggleMount()
end
end
function mount()
local player = g_game.getLocalPlayer()
if player then
player:mount()
end
end
function dismount()
local player = g_game.getLocalPlayer()
if player then
player:dismount()
end
end