tibia-client/src/client/const.h

411 lines
11 KiB
C++

/*
* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef CLIENT_CONST_H
#define CLIENT_CONST_H
namespace Otc
{
enum {
TILE_PIXELS = 32,
MAX_ELEVATION = 24,
SEA_FLOOR = 7,
MAX_Z = 15,
UNDERGROUND_FLOOR = SEA_FLOOR+1,
AWARE_UNDEGROUND_FLOOR_RANGE = 2,
INVISIBLE_TICKS_PER_FRAME = 500,
ITEM_TICKS_PER_FRAME = 500,
ANIMATED_TEXT_DURATION = 1000,
STATIC_DURATION_PER_CHARACTER = 60,
MIN_STATIC_TEXT_DURATION = 3000,
MAX_STATIC_TEXT_WIDTH = 200,
MAX_AUTOWALK_STEPS_RETRY = 10,
MAX_AUTOWALK_DIST = 127
};
enum DrawFlags {
DrawGround = 1,
DrawGroundBorders = 2,
DrawOnBottom = 4,
DrawOnTop = 8,
DrawItems = 16,
DrawCreatures = 32,
DrawEffects = 64,
DrawMissiles = 128,
DrawCreaturesInformation = 256,
DrawStaticTexts = 512,
DrawAnimatedTexts = 1024,
DrawAnimations = 2048,
DrawWalls = DrawOnBottom | DrawOnTop,
DrawEverything = DrawGround | DrawGroundBorders | DrawWalls | DrawItems |
DrawCreatures | DrawEffects | DrawMissiles | DrawCreaturesInformation |
DrawStaticTexts | DrawAnimatedTexts | DrawAnimations
};
enum DatOpts {
DatGround = 0,
DatGroundClip,
DatOnBottom,
DatOnTop,
DatContainer,
DatStackable,
DatForceUse,
DatMultiUse,
DatWritable,
DatWritableOnce,
DatFluidContainer,
DatSplash,
DatBlockWalk,
DatNotMoveable,
DatBlockProjectile,
DatBlockPathFind,
DatPickupable,
DatHangable,
DatHookSouth,
DatHookEast,
DatRotable,
DatLight,
DatDontHide,
DatTranslucent,
DatDisplacement,
DatElevation,
DatLyingCorpse,
DatAnimateAlways,
DatMinimapColor,
DatLensHelp,
DatFullGround,
DatIgnoreLook,
DatCloth,
DatAnimation, // lastest tibia
DatLastOpt = 255
};
enum InventorySlot {
InventorySlotHead = 1,
InventorySlotNecklace,
InventorySlotBackpack,
InventorySlotArmor,
InventorySlotRight,
InventorySlotLeft,
InventorySlotLegs,
InventorySlotFeet,
InventorySlotRing,
InventorySlotAmmo,
InventorySlotPurse,
InventorySlotExt1,
InventorySlotExt2,
InventorySlotExt3,
InventorySlotExt4,
LastInventorySlot
};
enum Statistic {
Health = 0,
MaxHealth,
FreeCapacity,
Experience,
Level,
LevelPercent,
Mana,
MaxMana,
MagicLevel,
MagicLevelPercent,
Soul,
Stamina,
LastStatistic
};
enum Skill {
Fist = 0,
Club,
Sword,
Axe,
Distance,
Shielding,
Fishing,
LastSkill
};
enum Direction {
North = 0,
East,
South,
West,
NorthEast,
SouthEast,
SouthWest,
NorthWest,
InvalidDirection
};
enum FluidsColor {
FluidTransparent = 0,
FluidBlue,
FluidRed,
FluidBrown,
FluidGreen,
FluidYellow,
FluidWhite,
FluidPurple
};
enum FluidsType {
FluidNone = 0,
FluidWater,
FluidMana,
FluidBeer,
FluidOil,
FluidBlood,
FluidSlime,
FluidMud,
FluidLemonade,
FluidMilk,
FluidWine,
FluidHealth,
FluidUrine,
FluidRum,
FluidFruidJuice,
FluidCoconutMilk,
FluidTea,
FluidMead
};
enum FightModes {
FightOffensive = 1,
FightBalanced = 2,
FightDefensive = 3
};
enum ChaseModes {
DontChase = 0,
ChaseOpponent = 1
};
enum PlayerSkulls {
SkullNone = 0,
SkullYellow,
SkullGreen,
SkullWhite,
SkullRed,
SkullBlack,
SkullOrange
};
enum PlayerShields {
ShieldNone = 0,
ShieldWhiteYellow, // 1 party leader
ShieldWhiteBlue, // 2 party member
ShieldBlue, // 3 party member sexp off
ShieldYellow, // 4 party leader sexp off
ShieldBlueSharedExp, // 5 party member sexp on
ShieldYellowSharedExp, // 6 // party leader sexp on
ShieldBlueNoSharedExpBlink, // 7 party member sexp inactive guilty
ShieldYellowNoSharedExpBlink, // 8 // party leader sexp inactive guilty
ShieldBlueNoSharedExp, // 9 party member sexp inactive innocent
ShieldYellowNoSharedExp // 10 party leader sexp inactive innocent
};
enum PlayerEmblems {
EmblemNone = 0,
EmblemGreen,
EmblemRed,
EmblemBlue
};
enum PlayerStates {
IconNone = 0,
IconPoison = 1,
IconBurn = 2,
IconEnergy = 4,
IconDrunk = 8,
IconManaShield = 16,
IconParalyze = 32,
IconHaste = 64,
IconSwords = 128,
IconDrowning = 256,
IconFreezing = 512,
IconDazzled = 1024,
IconCursed = 2048,
IconPartyBuff = 4096,
IconPzBlock = 8192,
IconPz = 16384,
IconBleeding = 32768,
IconHungry = 65536
};
enum MessageMode {
MessageNone = 0,
MessageSay = 1,
MessageWhisper = 2,
MessageYell = 3,
MessagePrivateFrom = 4,
MessagePrivateTo = 5,
MessageChannelManagement = 6,
MessageChannel = 7,
MessageChannelHighlight = 8,
MessageSpell = 9,
MessageNpcFrom = 10,
MessageNpcTo = 11,
MessageGamemasterBroadcast = 12,
MessageGamemasterChannel = 13,
MessageGamemasterPrivateFrom = 14,
MessageGamemasterPrivateTo = 15,
MessageLogin = 16,
MessageWarning = 17,
MessageGame = 18,
MessageFailure = 19,
MessageLook = 20,
MessageDamageDealed = 21,
MessageDamageReceived = 22,
MessageHeal = 23,
MessageExp = 24,
MessageDamageOthers = 25,
MessageHealOthers = 26,
MessageExpOthers = 27,
MessageStatus = 28,
MessageLoot = 29,
MessageTradeNpc = 30,
MessageGuild = 31,
MessagePartyManagement = 32,
MessageParty = 33,
MessageBarkLow = 34,
MessageBarkLoud = 35,
MessageReport = 36,
MessageHotkeyUse = 37,
MessageTutorialHint = 38,
MessageThankyou = 39,
MessageMarket = 40,
MessageBeyondLast = 41,
// deprecated
MessageMonsterYell = 42,
MessageMonsterSay = 43,
MessageRed = 44,
MessageBlue = 45,
MessageRVRChannel = 46,
MessageRVRAnswer = 47,
MessageRVRContinue = 48,
LastMessage = 49,
MessageInvalid = 255
};
enum GameFeature {
// 1-50 defined in c++
GameProtocolChecksum = 1,
GameAccountNames = 2,
GameChallengeOnLogin = 3,
GamePenalityOnDeath = 4,
GameNameOnNpcTrade = 5,
GameDoubleFreeCapacity = 6,
GameDoubleExperience = 7,
GameTotalCapacity = 8,
GameSkillsBase = 9,
GamePlayerRegenerationTime = 10,
GameChannelPlayerList = 11,
GamePlayerMounts = 12,
GameEnvironmentEffect = 13,
GameCreatureEmblems = 14,
GameItemAnimationPhase = 15,
GameMagicEffectU16 = 16,
GamePlayerMarket = 17,
GameSpritesU32 = 18,
GameChargeableItems = 19,
GameOfflineTrainingTime = 20,
GamePurseSlot = 21,
GameFormatCreatureName = 22,
GameSpellList = 23,
GameClientPing = 24,
GameExtendedClientPing = 25,
GameDoubleHealth = 28,
GameDoubleSkills = 29,
GameChangeMapAwareRange = 30,
GameMapMovePosition = 31,
GameAttackSeq = 32,
GameBlueNpcNameColor = 33,
GameDiagonalAnimatedText = 34,
GameLoginPending = 35,
GameNewSpeedLaw = 36,
GameForceFirstAutoWalkStep = 37,
GameMinimapRemove = 38,
// 51-100 reserved to be defined in lua
LastGameFeature = 101
};
enum PathFindResult {
PathFindResultOk = 0,
PathFindResultSamePosition,
PathFindResultImpossible,
PathFindResultTooFar,
PathFindResultNoWay
};
enum PathFindFlags {
PathFindAllowNotSeenTiles = 1,
PathFindAllowCreatures = 2,
PathFindAllowNonPathable = 4,
PathFindAllowNonWalkable = 8
};
enum AutomapFlags
{
MapMarkTick = 0,
MapMarkQuestion,
MapMarkExclamation,
MapMarkStar,
MapMarkCross,
MapMarkTemple,
MapMarkKiss,
MapMarkShovel,
MapMarkSword,
MapMarkFlag,
MapMarkLock,
MapMarkBag,
MapMarkSkull,
MapMarkDollar,
MapMarkRedNorth,
MapMarkRedSouth,
MapMarkRedEast,
MapMarkRedWest,
MapMarkGreenNorth,
MapMarkGreenSouth
};
enum VipState
{
VipStateOffline = 0,
VipStateOnline = 1,
VipStatePending = 2
};
enum SpeedFormula
{
SpeedFormulaA = 0,
SpeedFormulaB,
SpeedFormulaC,
LastSpeedFormula
};
}
#endif