99 lines
2.9 KiB
Lua
99 lines
2.9 KiB
Lua
local musicFilename = "startup"
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local musicChannel = g_sounds.getChannel(1)
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function setMusic(filename)
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musicFilename = filename
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if not g_game.isOnline() then
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musicChannel:stop()
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musicChannel:enqueue(musicFilename, 3)
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end
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end
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function reloadScripts()
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g_textures.clearTexturesCache()
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g_modules.reloadModules()
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dofile('/' .. g_app.getCompactName() .. 'rc')
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local message = tr('All modules and scripts were reloaded.')
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modules.game_textmessage.displayGameMessage(message)
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print(message)
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end
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function startup()
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-- Play startup music (The Silver Tree, by Mattias Westlund)
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musicChannel:enqueue(musicFilename, 3)
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connect(g_game, { onGameStart = function() musicChannel:stop(3) end })
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connect(g_game, { onGameEnd = function()
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g_sounds.stopAll()
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musicChannel:enqueue(musicFilename, 3)
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end })
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-- Check for startup errors
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local errtitle = nil
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local errmsg = nil
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if g_graphics.getRenderer():lower():match('gdi generic') then
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errtitle = tr('Graphics card driver not detected')
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errmsg = tr('No graphics card detected, everything will be drawn using the CPU,\nthus the performance will be really bad.\nPlease update your graphics driver to have a better performance.')
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end
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-- Show entergame
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if errmsg or errtitle then
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local msgbox = displayErrorBox(errtitle, errmsg)
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msgbox.onOk = function() EnterGame.firstShow() end
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else
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EnterGame.firstShow()
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end
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end
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function init()
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g_window.setMinimumSize({ width = 600, height = 480 })
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g_sounds.preload(musicFilename)
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-- initialize in fullscreen mode on mobile devices
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if g_window.getPlatformType() == "X11-EGL" then
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g_window.setFullscreen(true)
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else
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-- window size
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local size = { width = 800, height = 600 }
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size = g_settings.getSize('window-size', size)
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g_window.resize(size)
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-- window position, default is the screen center
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local displaySize = g_window.getDisplaySize()
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local defaultPos = { x = (displaySize.width - size.width)/2,
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y = (displaySize.height - size.height)/2 }
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local pos = g_settings.getPoint('window-pos', defaultPos)
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pos.x = math.max(pos.x, 0)
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pos.y = math.max(pos.y, 0)
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g_window.move(pos)
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-- window maximized?
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local maximized = g_settings.getBoolean('window-maximized', false)
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if maximized then g_window.maximize() end
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end
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g_window.setTitle(g_app.getName())
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g_window.setIcon(resolvepath('clienticon'))
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-- poll resize events
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g_window.poll()
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g_keyboard.bindKeyDown('Ctrl+Shift+R', reloadScripts)
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connect(g_app, { onRun = startup })
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end
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function terminate()
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-- save window configs
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g_settings.set('window-size', g_window.getUnmaximizedSize())
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g_settings.set('window-pos', g_window.getUnmaximizedPos())
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g_settings.set('window-maximized', g_window.isMaximized())
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local protocolVersion = g_game.getProtocolVersion()
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if protocolVersion ~= 0 then
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g_settings.set('protocol-version', protocolVersion)
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end
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end
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