tibia-client/modules/corelib/widgets/uiminiwindow.lua

123 lines
3.4 KiB
Lua

UIMiniWindow = extends(UIWindow)
function UIMiniWindow.create()
local miniwindow = UIMiniWindow.internalCreate()
return miniwindow
end
function UIMiniWindow:onSetup()
self:getChildById('closeButton').onClick = function() signalcall(self.onClose, self) end
self:getChildById('minimizeButton').onClick = function() signalcall(self.onMinimize, self) end
end
function UIMiniWindow:onDragEnter(mousePos)
local parent = self:getParent()
if not parent then return false end
if parent:getClassName() == 'UIMiniWindowContainer' then
local containerParent = parent:getParent()
parent:removeChild(self)
containerParent:addChild(self)
end
local oldPos = self:getPosition()
self.movingReference = { x = mousePos.x - oldPos.x, y = mousePos.y - oldPos.y }
self:setPosition(oldPos)
self.free = true
return true
end
function UIMiniWindow:onDragMove(mousePos, mouseMoved)
local oldMousePosY = mousePos.y - mouseMoved.y
local children = rootWidget:recursiveGetChildrenByMarginPos(mousePos)
local overAnyWidget = false
for i=1,#children do
local child = children[i]
if child:getParent():getClassName() == 'UIMiniWindowContainer' then
overAnyWidget = true
local childCenterY = child:getY() + child:getHeight() / 2
if child == self.movedWidget and mousePos.y < childCenterY and oldMousePosY < childCenterY then
break
end
if self.movedWidget then
self.setMovedChildMargin(0)
self.setMovedChildMargin = nil
end
if mousePos.y < childCenterY then
self.setMovedChildMargin = function(v) child:setMarginTop(v) end
self.movedIndex = 0
else
self.setMovedChildMargin = function(v) child:setMarginBottom(v) end
self.movedIndex = 1
end
self.movedWidget = child
self.setMovedChildMargin(self:getHeight())
break
end
end
if not overAnyWidget and self.movedWidget then
self.setMovedChildMargin(0)
self.movedWidget = nil
end
return UIWindow.onDragMove(self, mousePos, mouseMoved)
end
function UIMiniWindow:onMousePress()
local parent = self:getParent()
if not parent then return false end
if parent:getClassName() ~= 'UIMiniWindowContainer' then
self:raise()
return true
end
end
function UIMiniWindow:onDragLeave(droppedWidget, mousePos)
if self.movedWidget then
self.setMovedChildMargin(0)
self.movedWidget = nil
self.setMovedChildMargin = nil
self.movedIndex = nil
end
end
function UIMiniWindow:onFocusChange(focused)
-- miniwindows only raises when its outside MiniWindowContainers
if not focused then return end
local parent = self:getParent()
if parent and parent:getClassName() ~= 'UIMiniWindowContainer' then
self:raise()
end
end
function UIMiniWindow:onClose()
end
function UIMiniWindow:onMinimize()
if self:isOn() then
self:setOn(false)
self:getChildById('contentsPanel'):show()
self:getChildById('miniwindowScrollBar'):show()
self:getChildById('bottomResizeBorder'):show()
self:getChildById('minimizeButton'):setOn(false)
self:setHeight(self.savedHeight)
else
self.savedHeight = self:getHeight()
self:setHeight(self.minimizedHeight)
self:setOn(true)
self:getChildById('contentsPanel'):hide()
self:getChildById('miniwindowScrollBar'):hide()
self:getChildById('bottomResizeBorder'):hide()
self:getChildById('minimizeButton'):setOn(true)
end
end
function UIMiniWindow:getClassName()
return 'UIMiniWindow'
end