* Split game module into game and game_interface * Move core_lib to corelib * Move miniwindow to corelib * Introduce init.lua script for initializing the client, giving much more flexibility * OTClient is no longer Application derived and is much simpler |
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|---|---|---|
| .. | ||
| countwindow.otui | ||
| creatures.otui | ||
| items.otui | ||
| miniwindow.otui | ||