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28 lines
461 B
28 lines
461 B
#ifndef EFFECT_H
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#define EFFECT_H
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#include <framework/global.h>
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#include "thing.h"
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class Effect : public Thing
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{
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public:
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Effect();
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void draw(int x, int y);
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void update(int elapsedTime);
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bool finished() { return m_finished; }
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const ThingAttributes& getAttributes();
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EffectPtr asEffect() { return std::static_pointer_cast<Effect>(shared_from_this()); }
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private:
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int m_timer;
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int m_animation;
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bool m_finished;
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};
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#endif
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